Sichartshofen said:This would mean that every tank on the Eastern front would blow up after 2 hits, T60 was capable of punching through 50-70mm of armor and the IS2 would blow up Panzer IV tanks with 1 hit.
Now I'll say this again. The tank damage model in the beta version (not the mod!) was different. Hitting an undamaged tank in the ammo storage with any tank cannon (75mm, 88mm, 85mm, 122mm) and Panzerfaust destroyed it. Hitting a tank in the engine disabled any tank.
Now in the game 2 shots will destroy any undamaged tank no matter where you aim. You now need 2 Panzerf
Sichartshofen said:IS2 would blow up Panzer IV tanks with 1 hit.
SasQuatch said:...But still, it's not the machine that makes the killer, it's the operator. I can do pretty well on a Tiger on Arad, as long as you use it as a 'rifle' and not an 'smg' Your key asset is your driver, and that goes for almost all the tanks in Ostfront. Good driver > Good Armor.
LemoN said:@ devs so when u know that the tiger got big problems on the tank maps (most of em are 1944) so why did u put in the Pz4F2 FFS!?
thats as incorrect as it can be...
LemoN said:then why did u put in the F2 if u mostly have 1944 maps?
PS: sry i actually wanted mto delete that ffs but im a bit confused with the editsystem here :S
u first have to push the edit button to get into the edit screen then npush edit again and then post?
prinz eugen said:i have to say that is my impression as well.... even in the mod.... i had better luck taking out a t 34 with one shot if i hit it in the right place with pkw iv... now with a tiger it almost always takes 2 shots..... it least thats been my experience so far.... the game--for me--is only a week old....
i understand all the stuff about range and map size.... yet there seem to be some strange choices made ... the conclusion people reach(who dont know anything about ww2)-- and i hear it expressed on-line all the time.... is that "tigers suck"..... to me, its as if someone made a "realistic" car racing game and a bmw ended up being not much better than a yugo.... and the developers say that the yugo won the race because it had better gas mileage and the bmw ran out of gas and lost! whether its right or wrong, thats the kind of impression people come away with.....
like you i hope im wrong but the game--for whatever reason--seems more "aracade like"
i hope im just an idiot who rushes to judge without knowing all the facts...i will be very happy to be proven wrong...
I have the whole video I'm sure someone on the forums about a year ago or so posted it and that's how I have it. I'll see if I can host it.Hans_klempner said:Denwad that Panther video was the most amazing WW2 footage I ever seen. In Fact Ive never seen live action on WW2 except a couple on Dday and Ortona.
Id greatly appreciate If you could tell me where you got this footage from!
Thanks!
Hans_klempner said:Denwad that Panther video was the most amazing WW2 footage I ever seen. In Fact Ive never seen live action on WW2 except a couple on Dday and Ortona.
Id greatly appreciate If you could tell me where you got this footage from!
Thanks!
Witzig said:I believe because the difference between the F1/F2 are small and thus it was easier to modell those two in the amount of time they had, but i guess we will see some new Tanks/Uniforms in the Future .
thanks.... my mistakeJack said:Prince Eugen, the reason some people are going nuts that the F2 is in 1944 maps is not because it was a rare model, but because its gun performs less.
F2 does NOT = G or H. The F2 used the L/43 gun, and later G's and all H's used the L/48. Believe it or not, the extra 5 calibers adds considerable to penetrative power due to increased velocity.
Also, some people seem to be obsessed with the idea of overmatch. The thing is though, just because a shot has a caliber greater than the thickness of the plate does NOT mean it will penetrate, it only increases the chances of a penetration.
Someone in here said that the 122 should easily penetrate 80mm armor, that is not necessarily so. You could have a 500mm projectile going 400fps and it won't do squat: velocity is really what matters.
Also, armor slope, armor type, and whether or not the shot has a piercing cap, overmatch isn't the only magic word.
Jack said:Someone in here said that the 122 should easily penetrate 80mm armor, that is not necessarily so. You could have a 500mm projectile going 400fps and it won't do squat: velocity is really what matters.