Not in any kind of order
1. Net coding- needs some major improvements. If you view an ro2 game sesion from steam and constantly refresh the game, you will see that the game fluctuates 50 on the latency. EDIT: I notice this most on 64 players of course and it is a huge issue.
2. Lean system- Just a really clunky thing that needs worked on.
3. Spawn selection- Should have the option to not ready up after every death. The ability to save a spawn would also be Aweome.
4. Zoom system- I say this because you can't ironsite walk and zoom at the same time. Also I randomly will zoom in while running and throwing nades.
5. Specate system- First person view needs to show the gun, make it easier to see if someone is cheating. Join game from spectate.
6. Relaoding- The ability to reload only one bullet on a bolt action. Canceling reload shouldn't cancel the bullet previously loaded. Reloading partially empty clips on the first reload. Reload animation disappaering.
7. Mantling- Have to mantle something 3 times before you finally get over it. The system needs to be fine tuned.
8. Prone System- Can't prone here should be removed and the system as a whole should change. When proning, the player should be able to prone wherever he wants as long as the space is big enough. The wall should puch him into the right spot. Bouncing up and down trying to get out of prone is also a frequent issue.
9. Nade throwing- Can't sprint and then throw nades alot of the time. It can be pulled back, when thrown nothing happens. Sometimes nades are thrown and nothing happens, so you rethrow and the first nade thrown falls at your feet. When you pull the pin on the potato nade it should show the animation.
10. Sound- For me the sounds in this game are just funky. Hearing guys through 2 layers of floor, and yet they sound like they are right on you. Directional sound for me just isn't really there half the time.
11. Cover system- I don't really want to even put this on here because I never use it. I just know that it isn't finished as far as polish goes.
12. Melee System- UGH, this one for me is at the top. The system is just as annoying as it gets. I hate that sprinting melee forces you to stop when you attack a target. If you miss your target, even if you hit it, your are very vulnarable, because you completely stand still and have to try and sprint again. You should not beable to swing a bayonett and get a kill once it's reached it's full length on the stab. It's not a razer blade. It's a pointy object. I would like to see something move like OstFront just with better hit detection. REmoVEable bayos ppppleease.
13. Count Down, CD- It's not what it used to be.
1. Net coding- needs some major improvements. If you view an ro2 game sesion from steam and constantly refresh the game, you will see that the game fluctuates 50 on the latency. EDIT: I notice this most on 64 players of course and it is a huge issue.
2. Lean system- Just a really clunky thing that needs worked on.
3. Spawn selection- Should have the option to not ready up after every death. The ability to save a spawn would also be Aweome.
4. Zoom system- I say this because you can't ironsite walk and zoom at the same time. Also I randomly will zoom in while running and throwing nades.
5. Specate system- First person view needs to show the gun, make it easier to see if someone is cheating. Join game from spectate.
6. Relaoding- The ability to reload only one bullet on a bolt action. Canceling reload shouldn't cancel the bullet previously loaded. Reloading partially empty clips on the first reload. Reload animation disappaering.
7. Mantling- Have to mantle something 3 times before you finally get over it. The system needs to be fine tuned.
8. Prone System- Can't prone here should be removed and the system as a whole should change. When proning, the player should be able to prone wherever he wants as long as the space is big enough. The wall should puch him into the right spot. Bouncing up and down trying to get out of prone is also a frequent issue.
9. Nade throwing- Can't sprint and then throw nades alot of the time. It can be pulled back, when thrown nothing happens. Sometimes nades are thrown and nothing happens, so you rethrow and the first nade thrown falls at your feet. When you pull the pin on the potato nade it should show the animation.
10. Sound- For me the sounds in this game are just funky. Hearing guys through 2 layers of floor, and yet they sound like they are right on you. Directional sound for me just isn't really there half the time.
11. Cover system- I don't really want to even put this on here because I never use it. I just know that it isn't finished as far as polish goes.
12. Melee System- UGH, this one for me is at the top. The system is just as annoying as it gets. I hate that sprinting melee forces you to stop when you attack a target. If you miss your target, even if you hit it, your are very vulnarable, because you completely stand still and have to try and sprint again. You should not beable to swing a bayonett and get a kill once it's reached it's full length on the stab. It's not a razer blade. It's a pointy object. I would like to see something move like OstFront just with better hit detection. REmoVEable bayos ppppleease.
13. Count Down, CD- It's not what it used to be.
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