... If you knew how to read, you would have noticed that the end of the paragraph mentions that many classes (and ESPECIALLY the ones I talked about) are good at everything. This includes trash-cleaning. And that's an issue considering the Demo used to be quite pitiful against trash zeds (unless aiming for big chunks of them at range). Meanwhile, the firebug used to be more in line with the SWAT, with a twist : pretty bad against tougher zeds, but quite at ease keeping smaller ones at bay. These days, he can do that and much more.Literally every class not named, maybe Sharphshooter, excels at clearing trash. That's like saying SWAT can throw money at you when you're low and that's an important job... no it's not. You're just trying to make the loser in the classroom look needed.Lastly, he also has some insane CC capabilities, among the best in the game.
And if you can't use SWAT to stagger zeds, the fault ain't mine. Suppression rounds, but also Cripple and Battering Ram are all competent skills increasing its crowd control. And the quite pricey HRG Bastion increases its tankiness even further. Haven't dealt with the HRG Stunner nearly enough to claim its a worthy investment though, I'll give you that.
And bear in mind that I'm not saying that the SWAT is slept on, or that it's secretly a powerhouse. It definitely isn't. But my point is precisely that : the SWAT ain't that weak, it's most of the other perks that are way too strong by comparison. Why would you consider the SWAT when it's (mostly) a specialist, when pretty much everybody else can deal with whatever the game throws at them. Without spending nearly as much on ammo either.
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