Well if you learn from your mistakes you CAN do a huge tank map like this AND have it be playable but you have to do alot of things differently many of which I suggested. Why not just take the original Orel and fix all it's deficiencies/bugs/problems, add some nice realistic natural groupings of trees and have that be your "final"? That's what I would do.
I agree with that, I think the original Orel mostly needed little fixes (flying trees and bridges) and smoother mountains/terrain. Plus the 76vs88 tank loadout and removal of satchels.
Not a complete overhaul.
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