The only good thing about Sniper Elite was the bullet cam. Everything else was very poorly done. Thankfully I didn't pay much for it.
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Yep, got it for 10 and it was alright considering the price.The only good thing about Sniper Elite was the bullet cam. Everything else was very poorly done. Thankfully I didn't pay much for it.
Bullet damage. That's the only valid complaint you have I think. The rest are abstractions to achieve an end. Sorry, I don't get why you're so butt hurt over it. Saying TF2 is true to itself somehow makes the ridiculous graphics, even more ridiculous game play, and masturbatory upgrade scheme more playable?Both BF2 and TF2 are arcadey in game play.... the difference is that TF2 isn't shy to show it's arcadey and people know it's supposed to be like that..... BF2 tries to give the impression that it's realistic and "Down to Earth" as you say, but besides the vehicles and characters looking like the real thing, nothing about it is close to being realistic in anyway, especially when it takes almost an entire clip of most SMG's to take someone out.... or that it sometimes takes 3-4 sniper rounds to put someone to the ground..... or those magical insta-revive paddles..... or vehicles magically repairing other vehicles simple because the driver is an engineer..... or the one-hit-insta-kill knife attacks.
Here, I'll show you what a balanced assessment can look like.
"TF2 has a great thing going because it's willing to break all the balance rules when it comes to class, weapon and item design, which can result in some really fun FPS game play you don't get anywhere else. YMMV on the overall art style and finesse of the game though."
"BF2 still offers better organized squad play than most FPS out today. It's still the only FPS that features flyable jets. The maps are huge, you'll never want for an upgrade goal and few things compare to a 32 vs. 32 battle. However, it's always had some rocky handling, questionable hit detection and a few things like claymores that were never balanced, so again YMMV."
Bullet damage. That's the only valid complaint you have I think.
Then let me spell it out in more simpler terms for you to "Get it":The rest are abstractions to achieve an end. Sorry, I don't get why you're so butt hurt over it.
I don't remember saying which one was more playable in general..... for me personally, I enjoy TF2 far more then BF2, because if I want to have a game I can have fun with and laugh at from time to time because of how ridiculous it is, I'll play TF2......Saying TF2 is true to itself somehow makes the ridiculous graphics, even more ridiculous game play, and masturbatory upgrade scheme more playable?
Now that's a load... you speak as if BF2 was the first FPS Combat Video Game to ever exist and therefore anything found similar in other games must have taken their traits from BF2.If you didn't like it because it wasn't realistic enough, I can buy that. I think you're off in lala-land though, as far as complaining about most of the mechanics. Because they haven't changed, in most new releases, and most borrow heavily from what BF2 set up.
Obviously you didn't get the point being made.Plus, I can't help but laugh at someone who criticizes a game for not being realistic enough when TF2 suffices.
Yay, more 733t speek terminology to prove yourself right.Saying it's ok because TF2 is honest about what it is reeks of fanboism.
The thread is about the games we regret buying, for whatever reason...... I regret buying Battlefield 2 and I clearly explained the reasons why, whether you like those reasons or not.As if it's fair to judge TF2 on what it does well, but somehow BF2 doesn't deserve the same treatment. Sounds more like just pure hatin' to me.
That's not a balanced assessment, that sounds like your opinion being expressed by using sarcasm.Here, I'll show you what a balanced assessment can look like.
"TF2 has a great thing going because it's willing to break all the balance rules when it comes to class, weapon and item design, which can result in some really fun FPS game play you don't get anywhere else. YMMV on the overall art style and finesse of the game though."
It's decent, although slightly overkill that you require one player on each team to sit out from actually playing in order to command their teams on a GUI because it's so cumbersome to keep track of everything that's going on."BF2 still offers better organized squad play than most FPS out today.
Not much of a priority obviously, otherwise all other games would be jumping at the chance to toss in flying jets.It's still the only FPS that features flyable jets.
Sure, the maps are huge.... they need to be in order to make the jets worthwhile having in the game, but I can have just as much fun in a 12vs12, 16vs16, 24vs24 match as I would with 32vs32..... that's not really much of an advantage.... for me anyways. It's not about how many people you can cram on a map, it's about how much fun you can have with who your playing with, regardless of how many you're playing with.The maps are huge, you'll never want for an upgrade goal and few things compare to a 32 vs. 32 battle. However, it's always had some rocky handling, questionable hit detection and a few things like claymores that were never balanced, so again YMMV."
tbh i didn't really go through that ^ cos it's not my argument but if prax is kinda saying that he likes tf2 because, although it's obviously not as realistic as BF, at least it works very well at what it tries to do, whereas BF fails in areas where he expects a game like that to do better, then i understand that attitude.
Yeah I'm the same way.... I haven't played TF2 in months and should update my avatar, but I imagine I'll get back into it soon enough.This is kinda the issue i have with cod nowadays: however i like(d) BF2 - at least it had the scope for me survive on my wits to some extent, and more importantly - it's fun.
I kinda have periods when i enjoy TF2 a lot - particularly when co-operating with freinds, and then i go cold for a bit.
Well for me in regards to BF2.... the mods and content are just so bloated and large in file size, take forever to download and take just as long to install, which honestly has had another affect of my ability to give BF2 any more of a chance then I have. I downloaded Project Realty and a couple of other mods in the past, waited forever for them to download and install and when I started playing them, I noticed no real improvement or difference from what I was already playing with vanilla BF2.It's a bit like golf: when your playing well it's very rewarding, but when your having a bad round it's the most frustrating thing ever.
1 thing about both those games though - there's a fair bit of content there now - you can't regret buying them through lack of content or support in the past.
Well for me in regards to BF2.... the mods and content are just so bloated and large in file size, take forever to download and take just as long to install, which honestly has had another affect of my ability to give BF2 any more of a chance then I have. I downloaded Project Realty and a couple of other mods in the past, waited forever for them to download and install and when I started playing them, I noticed no real improvement or difference from what I was already playing with vanilla BF2.
When I load up BF2 and play, it feels more like a Arcade Simulator then an Action FPS
IMO, BF2 tried to be too complicated and offer over-killed team-work-communication & massive maps, while not focusing on the real FPS details that make a FPS great... which are accurate hitboxes, effective weapons & tools, unique contrasting classes, and immersion.
I haven't played FC2 yet really, i tried the multiplayer...
I will also have to mention Sniper Elite. I paid $2 for it, and wish I didn't. I can not get into it.
It's still the only FPS that features flyable jets.
Frontlines had planes too if I remember correctly, but BF2 definitely has the best non-simulation jets imo.And ArmA2:OA