I know this was brought up by a certain "so and so" person, but Ill just bring up again for debate. Since the firebug was the first class to have a special grenade, and now that the medic has a special grenade as well, i was wondering what could the other classes have for 'special grenades"? Now, for most of the other clases, there really isnt anything that would really help out, since demolitions nades do higher damage, and support specialist greandes also do higher damage, so i was thinking of the commando.
IMO, the commando has some of the most unique perk bonuses with the abilty to see health and to see cloaked zeds. So, my idea is to have special grenades that when they eexplode, they can do something special.
1) They could remove all cloaks from cloaked zeds nearby for a short time
2) They could create an invisable smoke screen that will causes any cloaked zed that walks through it, to have their cloak, removed.
For now, thats all I have, but Ill add more details later. Thoughts anyone? I mean, its not the worlds biggest difference, but it would be unique.
IMO, the commando has some of the most unique perk bonuses with the abilty to see health and to see cloaked zeds. So, my idea is to have special grenades that when they eexplode, they can do something special.
1) They could remove all cloaks from cloaked zeds nearby for a short time
2) They could create an invisable smoke screen that will causes any cloaked zed that walks through it, to have their cloak, removed.
For now, thats all I have, but Ill add more details later. Thoughts anyone? I mean, its not the worlds biggest difference, but it would be unique.