Playing in Beta Wave 5 and 6 they were fine I could hear incoming fire and knew when someone was shooting at me aside from well...death. Ever since the interim beta for 6 and now in Wave 7 I hear absolutely no sonic cracks and pops from incoming bullets which absolutely frustrates me. Just hearing a gunshot in the distance is not enough to know someone has targeted me for destruction. It's beyond stupid when someone is shooting at me and I can't tell they are directing their fire at me specifically until they actually land a kill shot. Incoming bullets should not only be distinct but they should be quite audible.
What are your feelings concerning incoming fire and the implementation or fix of sonic cracks?
Personally I was hoping they would take a lesson from ARMA or even SQUAD and really emphasize incoming fire and give it liveliness and variety. Was I mistaken thinking TW would put the effort in improving that?
What are your feelings concerning incoming fire and the implementation or fix of sonic cracks?
Personally I was hoping they would take a lesson from ARMA or even SQUAD and really emphasize incoming fire and give it liveliness and variety. Was I mistaken thinking TW would put the effort in improving that?