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I`ve got holes at some Tunnel entrys. There`s missing material i think. I made a screenshot but now recognized that steam hasn`t took it. The first Tunnel entry is missing so that i can look through the world without seeing the entry and the Tunnel itself. All Files were downloaded (Map- and ENV Files) succesfully.
Tried out your map and it's great! You have really invested how the accessible areas look and the outside territory or "offmap" looks amazing!
I like the idea of having lot of barbed wire which you're forced to destroy.
Tunnels are nice also, but you get slowed down at each roof pillars unless you crouch. In reality you'd have to crouch a bit in narrow tunnels when passing large roof pillars, but idk if you could make it possible to just run stright past them without getting slowed?
So what?
Neglecting these good maps at this point is basically like shooting yourself in the foot. More maps for campaign servers means more players are drawn back to the game.
Everyone's happy.
Well, they're not exactly being neglected, because a few of us are running all of them and keeping track of any updates daily. The rest is up to the author.
...But I do agree that as many as possible should be used on campaign servers.
Not only because they are good, but because they will get into the hands of dozens more public clients. This in turn helps those of us running custom servers, because people will begin acquiring them in their libraries. Eventually folks won't have to download them any longer.
I took this map off my server, it seems to have a memory leak, and causes my server to crash constantly... Its a cool map, but the lack of having a radio for the attacking team seems extremely unfair...
Memory leak?
Nothing is wong with this map, played since release many times on our RS server with a full 64 player load. Never crashed.
Lack of radio before first cap is rekrut`s trademark Gumrak station also don`t have it.
Great map with a difficult first cap but much more easier later.
Yeah, the map seems to crash both of the servers I have tried running it on. I have had it happen both halfway threw the game, middle of the match, or at the start. This has been on two separate server, with separate hardware.
Strange...Played the map 100s of times on full 64 slot server like I said before. Last time yesterday. Don`t remember any crashes or other issues with this map.
Strange...Played the map 100s of times on full 64 slot server like I said before. Last time yesterday. Don`t remember any crashes or other issues with this map.
Is your server running campaign or just territories? BilboHill has crashed on multiple servers I have running in campaign mode. What vertion of the map are you running? I have tried to put it on. only mutator I have running in Duckys white-listed bot mutator. I don't have this problem with any of the other custom maps, other than Battan which won't load in campaign mode.
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