RO makes my gaming skills worse! :)

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/
  • Weve updated the Tripwire Privacy Notice under our Policies to be clearer about our use of customer information to come in line with the EU General Data Protection Regulation (GDPR) rules that come into force today (25th May 2018). The following are highlights of our changes:


    We've incorporated the relevant concepts from the GDPR including joining the EU and Swiss Privacy Shield framework. We've added explanations for why and how Tripwire processes customer data and the types of data that we process, as well as information about your data protection rights.



    For more information about our privacy practices, please review the new Privacy Policy found here: https://tripwireinteractive.com/#/privacy-notice

BeserkWraithlor

FNG / Fresh Meat
Sep 3, 2006
461
0
0
Arizona
This is not a rant thread, but more of an appreciation to the developers of TWI for making a fantastic ballistics system that changes the gameplay completly. When there is a guy running, and you shoot him, you will Surely miss. Instead, you have to aim several feet in front of him, and he will run right into the bullet! :D The bullets in RO feel like bullets, not invisible laser beams. Instead of pointing and shooting like any other FPS, you have to time or predict your shot, to see where it will go. Thanks for adding a kickass realistic weapon ballistics and bullet drops! The better I get in RO, the worse I get in Counter Strike.

I began to play Counter Strike lately, and I have a habit of using the guns in the same way you do in RO. Bad idea. In Counter Strike, bullets travel at lightspeed, so you will ALWAYS hit a person at any range by simply pointing. So I use the RO way of aiming, and I coudn't hit anybody! The shooting feels more unsatisfying, because all you need is ultra fast reflexes more than skill. I can't go back to Counter Strike anymore.

I just wish other games were like this. The more fun I have with RO, the less I have with other games.
 
Last edited:

Silky_Slim

FNG / Fresh Meat
Yeah, i just stopped playing css alltogether. I only play a few games and the other game that i play which involes bullets, model them realistically.

So whether its 50.cals at 1.2 km or 7.62 soviet at 500m, they all drop and miss;)
 

mbrooksay

FNG / Fresh Meat
Jul 30, 2006
328
0
0
33
Auburn, NY
And with a high ping you have tyo aim another 10 feet infront ;)

Which is a huge check mark in the negative side effects column for ballistics. That's why I stick to servers with 120 ping or less.

And as far as RO making you miss in other games without ballistics, I think that's a bunch of rubbish. I switch between RO and CS:S daily and I have no problem. It's pretty easy to realize in CS:S that you don't have to lead them. The two different games have two different feels, one shouldn't really conflict with the other.

But every player is different I suppose.
 

D3terioNation

FNG / Fresh Meat
Dec 15, 2005
3,959
82
0
40
West Sussex, UK
Whenevr I play other games where you dont have to lead the player, I feel like I've been really 'dumbed' down and ny kill I make has no satisafaction what-so-ever!
 

Colt .45 killer

Grizzled Veteran
May 19, 2006
3,997
775
113
lols i like ro so much because it presents a true challange. in most of those "reflex" games, like css or warlock. you win by reflexes, and i played some of those games to the point where i was so good, the only thing that killed me was running out of ammo, and i ended top scorrer by double the score of any other player there ususaly. its alot harder to do that in ro, and running and gunnin is a sure way to rifeled by a noob. (never mind what a pro can do with a rifle, thats just fkin scarry...)
 

Letum

FNG / Fresh Meat
Jul 24, 2006
466
1
0
The satisfaction of getting a bolt rifle kill by shooting two pixels ahead of the small dark pixel running across the other side of arad is huge. :)
 

V.Grossman

FNG / Fresh Meat
Nov 6, 2006
299
1
0
The more i play with RO other FPSs are not good!
I tried dod:source and it simply ****s.The only good thing about it was
the psysics i left a grenade to roll downslope and it roled all the way down.
Everything else in the game ****ed!
 

MILK

FNG / Fresh Meat
Nov 22, 2005
880
0
0
Czech
2m.toh.cz
the more time I spent on RO than the less I was playing CS (I do not play CS anymore:) because I was frustrated by "cone of fire" more and more...

bullet simulation system is the best even if it is still little unreal when you have to aim more in advance than you would realy do in RL because of generaly higher pings of RO (60+)
 

mbrooksay

FNG / Fresh Meat
Jul 30, 2006
328
0
0
33
Auburn, NY
The more i play with RO other FPSs are not good!
I tried dod:source and it simply ****s.The only good thing about it was
the psysics i left a grenade to roll downslope and it roled all the way down.
Everything else in the game ****ed!

Day of Defeat: Source is good for what it's worth. It's suppose to be a fun arcade-like shooter, it was never intended to be a simulation of World War II.
 

Warlord

FNG / Fresh Meat
May 30, 2006
208
6
0
Look up...see the lens glint?
Whenevr I play other games where you dont have to lead the player, I feel like I've been really 'dumbed' down and ny kill I make has no satisafaction what-so-ever!
I have to say I'm in the same camp...the kills in other games lose something after the challenge of RO.
I have noted that many of the positive comments of other games always leads to an example of the physics accuracy.
In that respect, RO is definitely one of the leaders.
 

Phoenix-D

FNG / Fresh Meat
Feb 28, 2006
706
0
0
Day of Defeat: Source is good for what it's worth. It's suppose to be a fun arcade-like shooter, it was never intended to be a simulation of World War II.

IMO it fails on both respects, from what I played during the free weekend.

As for RO screwing up your aim- doesn't happen we me. But then I played Mechwarrior for years, which meant dealing with lead/non lead weapons at the same time. :)
 

the black night ll

FNG / Fresh Meat
Nov 12, 2006
8
0
0
i know what your saying

i know what your saying

RO i so realistic and fun when ever i go play counter strike i begin to get rusty. same as day of defeat wich i seldom play now that i have RO but yes RO is realistic you loose skill in other less realistic game aka counter strike.:)
 

jedinstven-o crni Wuk

FNG / Fresh Meat
May 3, 2006
937
0
0
germany
Which is a huge check mark in the negative side effects column for ballistics. That's why I stick to servers with 120 ping or less.

And as far as RO making you miss in other games without ballistics, I think that's a bunch of rubbish. I switch between RO and CS:S daily and I have no problem. It's pretty easy to realize in CS:S that you don't have to lead them. The two different games have two different feels, one shouldn't really conflict with the other.

But every player is different I suppose.

well said!
 

snakedude24

FNG / Fresh Meat
Sep 16, 2006
1,042
0
0
I played CS:S this weekend over at my friend's house. Awesome.


It was probably 2 minutes before I heard the obligatory 12 year old:

"Goddamn hacks, he saw me through the wall, ****ing hax."

Of course, me being in the RO mindset, I assumed anyone that killed me was better than me - and then I realized one of them actually was using hacks.

Ahahaha.


RO = My Anti-Hax
 

fiftyone

FNG / Fresh Meat
May 6, 2006
5,452
284
0
Played DODS on Saturday morning. I was on top of the list, and I didn't even shoot anyone...

Thats the truth !
 

stigmata

FNG / Fresh Meat
Apr 17, 2006
82
0
0
Yep it is hard to go back one you have seen the big city. RO is pretty much it for me as far as shooters go.
 

the black night ll

FNG / Fresh Meat
Nov 12, 2006
8
0
0
frist of all

frist of all

okay frist of all all css is a run and spray
game i play cs 1.6 wich you accualy have to aim. so you cant really call some1 better than you in source becouse everyone that plays source ****s.
 

Sasha_Suvorov

FNG / Fresh Meat
Nov 3, 2006
64
2
0
Birmingham, Alabama, USA
I have to add, too, that RO is by far the new gold standard of 'realism' games. I'm a convert from Delta Force: Blackhawk Down, and even though that system is close it doesn't begin to include all the detail of RO, IMHO.

I have to say, also, that I recently picked up a copy of the orginal 'Call of Duty' and between the both of them I'm slowly improving my infantry play (I'm usually to be found inside a tank in RO); CoD helps me with my 'shoot and move' practice, and RO 'keeps it real'. Although multiplayer CoD is basically a free-for-all spray and pray, it does a decent job of driving home the need for moving under cover and aggressive play.

If given the choice of ONE of them to play, though, you can bet my #1 choice would STILL be RO, by far. Nothing comes close.