• Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

RO critical error

Stanislav said:
What was your exact error?
Build RedOrchestra_Build_[2005-11-27_10.48]

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 3594 MHz with 2046MB RAM
Video: No Video

SetFilePointer Failed 64/2697509: 64 The system cannot find the path specified.

History: FArchiveFileReader::Seek <- ULinkerLoad::Seek <- LoadNames <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Core.Class Engine.GameEngine NULL) <- UObject::StaticLoadClass <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free

Log:

Uninitialized: Log file open, 03/15/06 19:15:42
Uninitialized: STEAMAUTH : SteamStartup successful
Init: Name subsystem initialized
Init: Detected: Microsoft Windows XP 5.1 (Build: 2600)
Init: Version: 3339 (128.29)
Init: Compiled: Mar 13 2006 12:03:03
Init: Command line:
Init: Character set: Unicode
Init: Base directory: c:\program files\valve\steam\steamapps\uncle_jimbo827\red orchestra\System\
Init: Ini:RedOrchestra.ini UserIni:User.ini
Init: Build label: Build RedOrchestra_Build_[2005-11-27_10.48]
Init: Object subsystem initialized
Localization: No localization: RedOrchestra.General.Start (int)
Critical: SetFilePointer Failed 64/2697509: 64 The system cannot find the path specified.
Critical: Windows GetLastError: The system cannot find the path specified. (3)
Exit: Executing UObject::StaticShutdownAfterError
Critical: FArchiveFileReader::Seek
Critical: ULinkerLoad::Seek
Critical: LoadNames
Critical: ULinkerLoad::ULinkerLoad
Critical: UObject::GetPackageLinker
Critical: UObject::StaticLoadObject
Critical: (Core.Class Engine.GameEngine NULL)
Critical: UObject::StaticLoadClass
Critical: InitEngine
Critical: FMallocWindows::Free
Critical: FMallocWindows::Free
Localization: No localization: Window.IDDIALOG_CrashBox.IDC_CrashBox (int)
Exit: Exiting.
Log: FileManager: Reading 0 GByte 5 MByte 752 KByte 368 Bytes from HD took 0.007000 seconds (0.007000 reading, 0.000000 seeking).
Log: FileManager: 0.004000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 03/15/06 19:15:44
 
Last edited:
Upvote 0
unclejimbo827 said:
Build RedOrchestra_Build_[2005-11-27_10.48]

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 3594 MHz with 2046MB RAM
Video: No Video

SetFilePointer Failed 64/2697509: 64 The system cannot find the path specified.

History: FArchiveFileReader::Seek <- ULinkerLoad::Seek <- LoadNames <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Core.Class Engine.GameEngine NULL) <- UObject::StaticLoadClass <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free
EDIT: Try this instead of the other way

-applaunch 1200 rointro.rom
 
Upvote 0
Stanislav said:
EDIT: Try this instead of the other way

-applaunch 1200 rointro.rom

Build RedOrchestra_Build_[2005-11-27_10.48]

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 3594 MHz with 2046MB RAM
Video: No Video

SetFilePointer Failed 64/2697509: 64 The system cannot find the path specified.

History: FArchiveFileReader::Seek <- ULinkerLoad::Seek <- LoadNames <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Core.Class Engine.GameEngine NULL) <- UObject::StaticLoadClass <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free
 
Upvote 0
unclejimbo827 said:
Build RedOrchestra_Build_[2005-11-27_10.48]

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 3594 MHz with 2046MB RAM
Video: No Video

SetFilePointer Failed 64/2697509: 64 The system cannot find the path specified.

History: FArchiveFileReader::Seek <- ULinkerLoad::Seek <- LoadNames <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Core.Class Engine.GameEngine NULL) <- UObject::StaticLoadClass <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free
Than that means it does not work for the No video error.
 
Upvote 0
Heres what I get now....

Build RedOrchestra_Build_[2005-11-27_10.48]

OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2411 MHz with 1023MB RAM
Video: RADEON 9800 PRO (6512)

General protection fault!

History: UObject::StaticAllocateObject <- (Package None) <- UObject::CreatePackage <- UObject::ResolveName <- UObject::StaticLoadObject <- (Engine.Sound None..Headshot NULL) <- UObject::processEvent <- (CinematicPlayer ROintro.CinematicPlayer, Function UnrealGame.UnrealPlayer.PostBeginPlay) <- ULevel::SpawnActor <- (CinematicPlayer) <- UObject::processEvent <- (CinematicGame ROintro.CinematicGame, Function Engine.GameInfo.Login) <- ULevel::SpawnPlayActor <- UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free
 
Upvote 0
deathdealer2 said:
i say go to the irc channel..and explain...i had to fiddle around for and hour and a half before i fixed it...then i again i have experience lookin through codes from all the cod games and other various computer apps....it just may be your video card isnt supported? Just throwing it out there. :confused:


If an ATI x850xt is not supported, I'll eat my hat.
 
Upvote 0
Here what I get

Here what I get

Build RedOrchestra_Build_[2005-11-27_10.48]

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 2413 MHz with 1535MB RAM
Video: NVIDIA GeForce 6800 GT (8198)

General protection fault!

History: UObject::processEvent <- (InteractionMaster Package.InteractionMaster, Function Engine.InteractionMaster.Process_Tick) <- UInteractionMaster::MasterProcessTick <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level Odessa: Black Sea Coast, 10th April 1944 <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 4C576C61 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
 
Upvote 0
Don't have...

Don't have...

I don't have Norton or an ATI and I am still getting the G.P.F. error.
-------------------------------------------------------------------
Build RedOrchestra_Build_[2005-11-27_10.48]

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 2012 MHz with 1023MB RAM
Video: No Video

General protection fault!

History: FPixoRenderInterface::popState <- ULevel::BuildRenderData <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level Untitled <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 4C576C61 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
 
Upvote 0