hmm, i wonder how you would be able to judge if Ostfront became more "gamey" than the mod when you never played it yourself....
a valid argument is, that the mod had a way different feel for many, and many miss those days. A part of that might be nostalgia but well, there were changes and some might think some things were better in the mod.
I for one, though i like playing Ostfront, would say that it doesnt have the same addicting feel to it the mod had.
As for changes:
-mapstyles
-indication of enemies in the capzone
-blinking icons on the OH map
...along with several pretty small things like not being able to stop reloading on scoped rifles anymore or less variation of the uniforms. But well, it's the small things that make a big part of the feel of a game to me.
All in all I think all, even (or especially) the devs will agree that Ostfront is drastically different from the mod.
To me the biggest change of feel was the fact that it was a lot harder to spot enemies in the moddays. Now soldiers stand out a lot more from the background, they are less concealed, wich makes killing them easier, and 'forcing' people to play more careless, knowing they dont have to scout out ahead before moving cause it's so easy to see people most of the time.
Wich is why i love Kriegstadt by EvilHobo, it's got the grittyness the mod had, with darker uniforms etc wich blend into the environment much much more.
Every time ive played that map, ive seen people behave 'realisticly', instead of the way most people move about in for example StalingradKessel, simply because its much harder to spot enemy soldiers, and they really can be everywhere.
And smg-soldiers usually dont spray and pray as much, as the streets are less confined and more open, making it an unvalid tactic most of the time, and they only do it in buildings wich comes across much better to me.
In the most stockmaps smg's have the ability to use spray and pray tactics very well most of the time, wich is just annoying and thanks to the animations look like **** as well (what i mean to say is, would the character hold the weapon shouldered and then spray you, it would look much better then when he is holding it loosely at his hip, and the sidestrafing doesnt help that feeling either. It just looks gamey and not right)