As some exellent new maps (FestungKurland, ValleyofDeath, Berezina, ect.)
gets bigger and longer than ever before (45 minutes!!!) I had this idea:
For attackers: you start with 3 arty strikes and get +1 for each taken objective.
For defenders: You start with 3 arty strikes, and after 30 minutes you get another 3 strikes.
that would prevent impatient commanders to use all arty before reaching the last objective(s).
(the amount of arty to start with and you get additional is just an example, should be changed individual for each map.)
with this solution taking objectives would be more pushing for the attackers, because so they can get another artystrike:
Soldier: "Requesting arty!"
Commander: "No arty left - take the next objective and I can support you with arty!"
gets bigger and longer than ever before (45 minutes!!!) I had this idea:
For attackers: you start with 3 arty strikes and get +1 for each taken objective.
For defenders: You start with 3 arty strikes, and after 30 minutes you get another 3 strikes.
that would prevent impatient commanders to use all arty before reaching the last objective(s).
(the amount of arty to start with and you get additional is just an example, should be changed individual for each map.)
with this solution taking objectives would be more pushing for the attackers, because so they can get another artystrike:
Soldier: "Requesting arty!"
Commander: "No arty left - take the next objective and I can support you with arty!"
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