Anyone who has played classic mode for a few maps already knows what I mean, but for the rest of the readers I shall explain.
The balance in any map in classic in which the attacker has to cross any expanse of often space... is totally screwed. And I stress the word totally. Less speed, and far less stamina... surely anyone can see how this affects the attacker more than the defender?
Some of the maps already were quite infamous for the occasional tricky objective, in some cases these are now so imbalanced as to be a joke. I have played grain elevator a good dozen or more since the patch, I've only ever seen axis win once. Is that balance?
Red October Factory... I sadly witnessed an entire match, consisting of two rounds in classic, in which I didn't step into the cap zone for 12 minutes in the first round. I consider myself fairly good at attacking and sneaking into objectives, but I was entirely unable to since I had to rest at least once on the way to the cap zone to stand any chance of getting there. Needless to say we lost the match without taking A. I've seen similar since.
The solution? Either increase speed or stamina for players, or reposition the spawns in classic. Because right now half the maps are a total joke in classic. Who wants to spend 40 minutes sitting in a spawn getting shot the second you advance? The answer is.. no-one...
The balance in any map in classic in which the attacker has to cross any expanse of often space... is totally screwed. And I stress the word totally. Less speed, and far less stamina... surely anyone can see how this affects the attacker more than the defender?
Some of the maps already were quite infamous for the occasional tricky objective, in some cases these are now so imbalanced as to be a joke. I have played grain elevator a good dozen or more since the patch, I've only ever seen axis win once. Is that balance?
Red October Factory... I sadly witnessed an entire match, consisting of two rounds in classic, in which I didn't step into the cap zone for 12 minutes in the first round. I consider myself fairly good at attacking and sneaking into objectives, but I was entirely unable to since I had to rest at least once on the way to the cap zone to stand any chance of getting there. Needless to say we lost the match without taking A. I've seen similar since.
The solution? Either increase speed or stamina for players, or reposition the spawns in classic. Because right now half the maps are a total joke in classic. Who wants to spend 40 minutes sitting in a spawn getting shot the second you advance? The answer is.. no-one...