yes we have talked about the@SchutzeSepp - Bolt is correct, in real life StuG III drivers did not have a hatch, and is the reason why it's not implemented our StuG III G; the stock RO StuG driver hatch is unrealistic. StuG III Gs were not really equiped with driver persicopes, like earlier StuGs, however, we still plan on increasing the driver's visiblity.
Of course. There is already a server running an Orel map with the StuG III G.
The Ausf G did have the scissors periscope for the commander, so that he could examin the battlefield without exposing his person. This would be an interesting feature to implement.
Also, the missing turret geometry is a known issue.
Thx for the feedback guys.
SchutzeSepp said:as a german tanker i would ask if it was possible to place spare tracks on the front of the tank, like most StuG tanks had on pictures, and so upgrade the armor with an extra 4 cm
SchutzeSepp said:"if possible " make the MG protection plate "undeployed"
SchutzeSepp said:some suggestions then, it would be nice for the driver to be able to stick his head out to spot tanks,
Auchtung panzer said:October of 1943 by MIAG had 80mm frontal hull armor. Early models were also mounted with KFF2 (Kampfwagen Fahrer Fernrohr) driver's episcopes.
The later Mg postion was remote on the Stug III G Like this:
.
The half-track's shield is very unhandy to me it really does not seem to cover you at all using the Mg position is just sniper or rifleman bait so I usually let the new guy use that position if you look at reallife pics the sheild seems bigger its nearly impossible to shoot gunner unless he stands up (scrolls up) or a sniper shoots thru the little gap in the shield or from the flanks. My point The stugs shield covers the gun pretty good from the front so I hope it is effective from the front against samll arms.
If I'm not mistaken,that's a StuG IV.
Looks great! Downloaded and tested- if you get a MG on it it will bee a 10 of a10!
MG will be there for Beta 2 (plus several other goodies), which should be coming up soon.