Hello,
The question is about implementing new character voice files. The problem is, it seems like each voice package in vanilla is only about 7mbs. Unfortunately, one of the new Heroes of the West voices takes up 220mbs even after brewing.
What would be good to know, Is how did Tripwire implement voice files, or did you guys use a hyper effective compressor?
Thank you
The question is about implementing new character voice files. The problem is, it seems like each voice package in vanilla is only about 7mbs. Unfortunately, one of the new Heroes of the West voices takes up 220mbs even after brewing.
What would be good to know, Is how did Tripwire implement voice files, or did you guys use a hyper effective compressor?
Thank you