I have used this MaterialInstanceConstant
" 'ENV_Paris_MAT.Vegetation.Env_Paris_Grass_MIC' " on a published map and a map I am working on. I get an error msg about not compiling and the grass does not show up when played in game and is replaced by the blue and white blocking but is visible in the SDK editor. Suggested alternative or replacement and or work around?
Tasty Youtube for your time.
[url]https://www.youtube.com/watch?v=yFMoJE2Eb5k[/URL]
" 'ENV_Paris_MAT.Vegetation.Env_Paris_Grass_MIC' " on a published map and a map I am working on. I get an error msg about not compiling and the grass does not show up when played in game and is replaced by the blue and white blocking but is visible in the SDK editor. Suggested alternative or replacement and or work around?
Tasty Youtube for your time.
[url]https://www.youtube.com/watch?v=yFMoJE2Eb5k[/URL]