Yeah, because it would be totally stupid of Tripwire to put a little money BACK into Killing Floor and polish it up a bit. That could only hurt sales, right?
This is probably the best example of "*** Talking" I have yet to see on the internet, yet. Listen, if Tripwire can spend time adding DLC characters, crowd sourced weapon packs, and assorted bells and whistles, they can take a look into updating their engine. If nothing else, vBullitin comes with built in Polls, so maybe the devs could poll the community?
But it would be stupid if the cost out weighed the return, and that is what I've argued would probably be the case. Most of the extra update stuff was done in the art teams 'free' time. Things like the M4 for example. Otherwise we would have had a L85 or Lee Enfield, by now as they are more suitable for the setting. And most suggested/requested on the boards (or were at least)
Let me ask you a question, have you looked into the differences between UE2.5 (already heavily modified by TWI.) and UE 3? Sure UE3's asset pipeline would speed things up somewhat. But you can't simply take what we've already go and throw it in. You'd have to redo all but maybe the 1st person weapon mesh. The code would be redundant, the textures and materials, animations etc. Oh and then of course comes the issue of chasing out all the bugs and glitches inherent with porting to a new engine. AND THEN there is the cost of the Engine License on top...
Don't know if you've noticed, but KF may have reached over 1m sales, but that was through hard promotion and constant sales over 3years. An engine update isn't suddenly going to generate that in a short time.
I think you mean "KF is fine as is for me." Right? I personally would like to see some updated graphics, and ... you don't speak for me, so not sure why you think you are entitled to make a blanket judgement for everyone who plays this game.
I would imagine that as
I and saying it would automatically imply that
I am speaking for myself? Or does every post have to read like a legal document
Killing Floor, herein referred to as KF, is fine as I, forum user Whisky, see it. It is for these reasons, see section 1 paragraph 2, that I, forum user Whisky, do not think that upgrading KF to the Unreal 3 engine would be a viable investment for Tripwire Interactive Inc, herein referred to as TWI, due to the inherent cost outweighing that of potential returns. For the record allow me, forum user Whisky, to state that all content within my posts are solely mine (Whisky) unless stated otherwise and that they reflect only my (Whisky) personal opinion and insights on the matter.
Unambiguous enough for you?