yea don't fix it. I reckon its a good system for making the game more intense and forcing players to play more strategically.
E.g. do i reload my Bullpup for more stopping power at the risk of dying, or should I switch to pistols once i get low on bullets and put up with less stopping power? its decisions like this that make KF so much more fun and challenging to play. =D
makes the game more interesting to play rather than games where you can put half a magazine in then magically switch to another set of guns
E.g. do i reload my Bullpup for more stopping power at the risk of dying, or should I switch to pistols once i get low on bullets and put up with less stopping power? its decisions like this that make KF so much more fun and challenging to play. =D
makes the game more interesting to play rather than games where you can put half a magazine in then magically switch to another set of guns
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