Don't want to dbl post. I feel this is a thread that needs to be had. Those guys are doing some serious tweaking and feedback. I trust them enough (now) to stay the hell outta the way. Being human, I still want to put my $1.50 worth of comments. Let me kick this off with my likes and not so likes.
Likes:
*SS class makes a difference now with the ANSWER!
*Zerker is still a beast even with tweaks. In any case more than what I got now.
*general feed back from testers. They are lovingly playing the game.
*Tripwire. Using wisdom implementing tweaks.
Dislikes:
*medic speed reduction? WTF! I know people want the zerker to have a clear advantage over the medic/zerker variant. You already have that with melee abilities and faster zerker foot speed. That 5% can save lives! especially your own! Zerker as of now is tough. Fast and Mean. That 40% reduced damage applies to the shield AND his health. Zerker is a :IS2:. As soon as the god amour is gone, the medic is toast. No offensive buffs what so ever on the medic. Leave the medic alone!
*Scar is still craptacular! I pointed it out before. Devs felt scar was too powerful because expert comms could down a scrake in 1 (20)clip. Ok fine! Fp's and scrakes are hell raisin demons now! Can I get my scar back? Damage buff OR penetration please. This is the last patch. This must be addressed!
Wants (within reason):
*M14 damage increase. As Zeraan pointed out in the beta wave 2 thread. With the loss of ROF. The M14 should have greater damage to balance. Need to point out Zeraan also suggested lowering ROF even more to emphasize accuracy. Couldn't agree more!
* after balancing include the Horizine M7A3 and Mk23. -=Ivan=- and Jack-Carver worked hard and made something great! They will be done with the kinks before 1015 goes official. Possible try hosting on the beta just to see the reactions of the beta team. Let this last update be a doozy!
*Give the modding community greater abilities to add perks, skins&models, and alter trader array. I know Tripwire has a lot on their plate. It's unfair for us to keep making demands on them. The community can keep the game freshand Tripwire can become more profitable by focusing energies on new projects.
* best idea eva! http://forums.tripwireinteractive.com/showthread.php?t=46932 As a MW2 (ps3/360) junkie this little addition will give KF ridiculous longevity! Trust me. Please read Fedorov's excellent idea.
Well that's it for now. I will comment further as more info is placed before me. Giving credit or debt where it is due. Masta Out!
Likes:
*SS class makes a difference now with the ANSWER!
*Zerker is still a beast even with tweaks. In any case more than what I got now.
*general feed back from testers. They are lovingly playing the game.
*Tripwire. Using wisdom implementing tweaks.
Dislikes:
*medic speed reduction? WTF! I know people want the zerker to have a clear advantage over the medic/zerker variant. You already have that with melee abilities and faster zerker foot speed. That 5% can save lives! especially your own! Zerker as of now is tough. Fast and Mean. That 40% reduced damage applies to the shield AND his health. Zerker is a :IS2:. As soon as the god amour is gone, the medic is toast. No offensive buffs what so ever on the medic. Leave the medic alone!
*Scar is still craptacular! I pointed it out before. Devs felt scar was too powerful because expert comms could down a scrake in 1 (20)clip. Ok fine! Fp's and scrakes are hell raisin demons now! Can I get my scar back? Damage buff OR penetration please. This is the last patch. This must be addressed!
Wants (within reason):
*M14 damage increase. As Zeraan pointed out in the beta wave 2 thread. With the loss of ROF. The M14 should have greater damage to balance. Need to point out Zeraan also suggested lowering ROF even more to emphasize accuracy. Couldn't agree more!
* after balancing include the Horizine M7A3 and Mk23. -=Ivan=- and Jack-Carver worked hard and made something great! They will be done with the kinks before 1015 goes official. Possible try hosting on the beta just to see the reactions of the beta team. Let this last update be a doozy!
*Give the modding community greater abilities to add perks, skins&models, and alter trader array. I know Tripwire has a lot on their plate. It's unfair for us to keep making demands on them. The community can keep the game freshand Tripwire can become more profitable by focusing energies on new projects.
* best idea eva! http://forums.tripwireinteractive.com/showthread.php?t=46932 As a MW2 (ps3/360) junkie this little addition will give KF ridiculous longevity! Trust me. Please read Fedorov's excellent idea.
Well that's it for now. I will comment further as more info is placed before me. Giving credit or debt where it is due. Masta Out!
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