Red Orchestra is without doubt the best WWII game ever released; but I think it still, of course, has room for improvement. Here are some things I'd like to see.
1. Expansion Pack
Think about it. Red Orchestra: Westfront 41-45. I know this is totally not RO (and yes I've been playing RO since the mod launch), but it would be awesome. Add two new armies, (Say America and Japan) and a bunch of new maps and release it for 10 bucks. A heavily-scripted D-Day map wouldn't hurt either. Or a paratrooper mod anyone?
2. Better Blood / Dust effects
The particle effects in this game are not very well done. The explosions are an exeption, but shooting walls and people just looks..... well, weak. Dust should fly in chunks out of walls, rather then a strange looking swirley cloud of puffs. There should also be more spark effects. The blood effects are terrible. We don't need more blood, but we certainly need better blood. Right now we have stupid-looking puffs of steam - we need a small spray. This may sound like more blood, but no, not more blood, mind you - just better looking blood. It can't look like mist - it should look like liquid! The gore is fine however. Also, when you shoot someone, not only blood but dust should kick out of their shirts as it would in real life. The bullet impact startles the dust on your shirt and it poofs out like blood would, but there's a lot more of it then there would be blood.
3. Body Awareness
For those of you who don't know what this is, it's basically the ability to look down and see your entire body, always. The best example is the game Dark Messiah.
4. Better Melee Combat
Call of Duty 3 has this done perfectly. The current melee system is awful.
5. Camo'd snipers
Really, wouldn't it be awesome to have the snipers in full ghille? Make 'em look rough. At least give them a ghille suit.
6. More noises from your player
I like the breathing sound effect after sprinting, but we need all sorts of grunts.
7. Improved Hipshooting animations
All hipshooters look like noobs in this game. Not because they're hipshooting but because the animation is terrible. It looks like they're trying to stab someone behind them with their shoulderblades when they look up or around. If you put your gun to your hip in real life, you can hardly see it. Make "hipshooting" more like shouldershooting (like in Counter-Strike, when you're not firing) for it to be realistic.
8. Better Vehicle Entering / Exiting
It's truely terrible right now. Sorry, but it is. Your guy magically appears in the tank and then magically dissapears out of it, usually with somehow broken legs. It would be awesome to have full-body awareness in these tanks, as well, like being able to look down and see your body sitting down and your arms attached to the controls. But how awesome would it be to have a 1st-person entering animation where you see your guy put away his weapon, open the door, get in, shut the door and voila.
1. Expansion Pack
Think about it. Red Orchestra: Westfront 41-45. I know this is totally not RO (and yes I've been playing RO since the mod launch), but it would be awesome. Add two new armies, (Say America and Japan) and a bunch of new maps and release it for 10 bucks. A heavily-scripted D-Day map wouldn't hurt either. Or a paratrooper mod anyone?
2. Better Blood / Dust effects
The particle effects in this game are not very well done. The explosions are an exeption, but shooting walls and people just looks..... well, weak. Dust should fly in chunks out of walls, rather then a strange looking swirley cloud of puffs. There should also be more spark effects. The blood effects are terrible. We don't need more blood, but we certainly need better blood. Right now we have stupid-looking puffs of steam - we need a small spray. This may sound like more blood, but no, not more blood, mind you - just better looking blood. It can't look like mist - it should look like liquid! The gore is fine however. Also, when you shoot someone, not only blood but dust should kick out of their shirts as it would in real life. The bullet impact startles the dust on your shirt and it poofs out like blood would, but there's a lot more of it then there would be blood.
3. Body Awareness
For those of you who don't know what this is, it's basically the ability to look down and see your entire body, always. The best example is the game Dark Messiah.
4. Better Melee Combat
Call of Duty 3 has this done perfectly. The current melee system is awful.
5. Camo'd snipers
Really, wouldn't it be awesome to have the snipers in full ghille? Make 'em look rough. At least give them a ghille suit.
6. More noises from your player
I like the breathing sound effect after sprinting, but we need all sorts of grunts.
7. Improved Hipshooting animations
All hipshooters look like noobs in this game. Not because they're hipshooting but because the animation is terrible. It looks like they're trying to stab someone behind them with their shoulderblades when they look up or around. If you put your gun to your hip in real life, you can hardly see it. Make "hipshooting" more like shouldershooting (like in Counter-Strike, when you're not firing) for it to be realistic.
8. Better Vehicle Entering / Exiting
It's truely terrible right now. Sorry, but it is. Your guy magically appears in the tank and then magically dissapears out of it, usually with somehow broken legs. It would be awesome to have full-body awareness in these tanks, as well, like being able to look down and see your body sitting down and your arms attached to the controls. But how awesome would it be to have a 1st-person entering animation where you see your guy put away his weapon, open the door, get in, shut the door and voila.
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