Now that the game is out we should start adding mod ideas and requests that should be made. Modding is the most exciting part of games that can increase enjoyment by improving what is already there. Note that this is strictly for mod ideas and not for map ideas. I would like to categorize the ideas with tags so that it will be easy to find; if there is a tag missing I would add. Use a following tag where possible: weapon, apparel, ui, creature, mechanic, and feature. If you do not know which tag to choose use the feature tag. Below are Mutator ideas made by forum-goers that appear in this thread. It will have this format:
Mod Name(Author Name)
Mod Category
Mod Description - More information
If the mod later is created by Creator or Author Name new information is added:
Mod Created Name(Creator)
Mod Category
Mod Description - More information
Thread Post/Workshop Link
Let's begin shall we.
Adds interface that can alter the amount of dead zed bodies and blood splatter.
Legacy music (Third Eye)
Adds kf1 music to kf2
KF2zYntheticMusicPack (Slappy Cromwell)
Forum thread: http://forums.tripwireinteractive.com/showthread.php?t=106211
Legacy voices (Third Eye)
Adds kf1 voices to kf2
mutator that adds the Resident evil 4 merchant as a trader (UserSD)
Damage popup (ArcheKruz)
a cool mod where you can see exactly how much you were doing with each hit. Could be tweaked so that it just displays the total damage in a combo.
Toggle color correction during Zed time (pixel)
Mod Name(Author Name)
Mod Category
Mod Description - More information
If the mod later is created by Creator or Author Name new information is added:
Mod Created Name(Creator)
Mod Category
Mod Description - More information
Thread Post/Workshop Link
Let's begin shall we.
Weapons
Return of the HSG-1 shotgun (Shadowsgleam)
Apparel
Swimwear Clothing (Third Eye)
UI
Point The Way (TheArcade)
Adds a keybind that toggles the trader pathing arrows at any time.
Reload Circle (TheArcade)
Adds a reload circle where reticle is that slowly fills up as you reload your gun then changes colors indicating that reloading is complete and then disappears.
Creature
Explosive Cyst (Killtrocity)
Adds an Orange-like Cyst with ember particles to squads that explode upon death.
Nazi Zombies with guns (ArcheKruz)
Mechanic
Trader noclip Mutator (wbakunis)
kfantiblocker for kf2
Increase max players per server (strikerromanov)
KF2MaxPlayers (Marco)
Forum Post: http://forums.tripwireinteractive.com/showpost.php?p=1381172&postcount=5
Feature
Extended Gore Features (TheArcade)Return of the HSG-1 shotgun (Shadowsgleam)
Apparel
Swimwear Clothing (Third Eye)
UI
Point The Way (TheArcade)
Adds a keybind that toggles the trader pathing arrows at any time.
Reload Circle (TheArcade)
Adds a reload circle where reticle is that slowly fills up as you reload your gun then changes colors indicating that reloading is complete and then disappears.
Creature
Explosive Cyst (Killtrocity)
Adds an Orange-like Cyst with ember particles to squads that explode upon death.
Nazi Zombies with guns (ArcheKruz)
Mechanic
Trader noclip Mutator (wbakunis)
kfantiblocker for kf2
Increase max players per server (strikerromanov)
KF2MaxPlayers (Marco)
Forum Post: http://forums.tripwireinteractive.com/showpost.php?p=1381172&postcount=5
Feature
Adds interface that can alter the amount of dead zed bodies and blood splatter.
Legacy music (Third Eye)
Adds kf1 music to kf2
KF2zYntheticMusicPack (Slappy Cromwell)
Forum thread: http://forums.tripwireinteractive.com/showthread.php?t=106211
Legacy voices (Third Eye)
Adds kf1 voices to kf2
mutator that adds the Resident evil 4 merchant as a trader (UserSD)
Damage popup (ArcheKruz)
a cool mod where you can see exactly how much you were doing with each hit. Could be tweaked so that it just displays the total damage in a combo.
Toggle color correction during Zed time (pixel)
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