I can acualy understand the horrible smg recoil because in RO people die in one hit usualy and the maps are close if the recoil was better smgs would just domminate. Some other guy in a thread said that if the recoil was reduced it wouldnt change the balance because in other games dods and cod2 the smgs are accurate and they dont cause problems but that insnt valid because they take alot of hits to kill.Mg34 was more accurate, especially in single shot. But the 42 was absolute garbage in the mod, no one ever used the 42. The dp was pretty bad in the mod, but now it rocks .
All smgs were much more accurate before, like their effective range listings are the actually effective range, unlike 30 feet for the ppsh now. And bursting atually worked. Spamming the smgs was an actual term, unlike now where it is the only way to use them.
Rifles are less accurate but that's ok. They were like lasers before. Although i've noticed that the bullet drop is less signifigant.
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