How about both (all) medic weapons share the same charge, but the shotgun fires half a dozen 'mini-darts' in a fairly tight cone like a shotgun blast. Each dart does only a small amount of healing, but they have some penetration so you can potentially heal multiple people at the same time (kinda like the mist idea but a bit simpler to implement I think). Have it use all 100 charge in one go though, so you have to choose between using up all your charge with less risk of missing, or using the MP7M which can quickly deliver 3 heals but requires careful aim.
I could stand behind that I suppose.
Upvote
0