Or you can give the Firebug a PPSh-41 that fires incendiary rounds and functions as a higher capacity variant of the Mac-10.
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Even if they did weigh 6 blocks. That's still enough to carry dual MAC-10's plus a trench gun. That's not bad at all.
I'm afraid your ol' uncle's got some spotty memory and so I can't recall any more stories at the moment, but once I remember another you'll be the first to know(Uncle Howel, i wanna hear another story :3)
or you can give the firebug a ppsh-41 that fires incendiary rounds and functions as a higher capacity variant of the mac-10.
Given how fire damage is calculated, that would be SO broken. But I like the way you think. A flaming sword would be kickass.I also am a fan of firebugs being able to load any non-shotgun with fire rounds, but without the other perks that normally come with buying firebug weapons.
Commando has a few. But I dunno about alls them with incendiary rounds.The only SMGs currently, unless my memory has really left me, are mediguns.
A flaming sword would be kickass.
You forgot Fleshpounds.The only zed to give a firebug a real problem is a ninja fast...i mean gorefast. That's it.
The flaming sword from fallout? Wouldn't complain.
You forgot Fleshpounds.
Ahh, the Shishkebab. That was my favorite. I didn't realize you were supposed to try diplomacy with The Family, I kept trying to slaughter them all and then loot the sword and schematics.
I tried my hardest, but just couldn't kill them all. Ran out of ammo, VATS power, and health.Oohhhh the shishkebab, the only melee weapon I use. And Who didnt kill the family for the sword? But yes, killing floor could use it.
I tried my hardest, but just couldn't kill them all. Ran out of ammo, VATS power, and health.
Turns out, if you just talk to the leader you can work out a deal that makes everyone happy, at which point he just gives you the schematics. Good deal.
I tried my hardest, but just couldn't kill them all. Ran out of ammo, VATS power, and health.
Turns out, if you just talk to the leader you can work out a deal that makes everyone happy, at which point he just gives you the schematics. Good deal.
Seems just right to me. Besides the quick burst of damage that magdumping it gives you, it doesn't do anything that the other Firebug weapons can't also do. It's a nice alternative to the Flamethrower for simply igniting lots of zeds if you're using a Husk Cannon or Trenchgun loadout (or something else too heavy to pair with a Flamethrower), but other than that, it's outclassed in most areas by the others. The Flamethrower can ignite more zeds a lot faster and can go longer without reloading, the Husk Cannon has much better direct hit damage potential, and the Flare Gun has more potent headshots. Plus, all Firebug weapons except the Trenchgun have better DoT damage than the MAC10 at higher levels of Firebug, since the MAC10's DoT doesn't scale with the perk level (and neither does the Trenchgun's DoT, for that matter).Leads me to think it is either just right or more likely a bit over powered.