Before someone points out that it is a server setting, I am aware of that, but it is on by default on all official servers and some community ones.
So what's my problem with lockdown?
Lockdown forces enemies to rush the objectives, instead of slowly gaining control over the map. I have seen instances where a match ended with both sides having 400 tickets. Now sure, maybe the attacking team didn't have it in the to win the round, but for god's sake let them play out the round at least. And yes, people not going into the objective area is an issue, but forcing them to do so is not the solution either. If the teams are well balanced, it can take some time for attackers to gain a foothold within an objective area, especially in notoriously difficult points to attack (think C on Hue City). Stalling the attackers and whittling them down is what a good defensive team does. Just because you can stall the attackers for a while doesn't mean you should get a win for it. Winning in such a manner feels cheap, and if anything causes stacking to become even more of an issue.
Positive things about lockdown?
You don't have to wait for the last attack to die when their tickets are depleted, as usually the game ends well before then. That's all I've got.
Thoughts & opinions on this?
So what's my problem with lockdown?
Lockdown forces enemies to rush the objectives, instead of slowly gaining control over the map. I have seen instances where a match ended with both sides having 400 tickets. Now sure, maybe the attacking team didn't have it in the to win the round, but for god's sake let them play out the round at least. And yes, people not going into the objective area is an issue, but forcing them to do so is not the solution either. If the teams are well balanced, it can take some time for attackers to gain a foothold within an objective area, especially in notoriously difficult points to attack (think C on Hue City). Stalling the attackers and whittling them down is what a good defensive team does. Just because you can stall the attackers for a while doesn't mean you should get a win for it. Winning in such a manner feels cheap, and if anything causes stacking to become even more of an issue.
Positive things about lockdown?
You don't have to wait for the last attack to die when their tickets are depleted, as usually the game ends well before then. That's all I've got.
Thoughts & opinions on this?