OH gawd...
Flash Gordon ROCKET guns damnit!
http://www.youtube.com/watch?v=N493CQgQ_HkMichael Scott-"NOOOO!" - YouTube
XD I just love this video.
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OH gawd...
Flash Gordon ROCKET guns damnit!
From a developer perspective it was a good decision, however nobody is preventing us from adding more weapons like the PTRD or PzB39.
I wouldn't be opposed if there were some definite nerfs done to the current flamethrower class like some mouse smoothing added and the number of them reduced on every map. Also I hate to point it out but the Roks 2 would make more sense at Stalingrad than the Roks 3 (I think). Besides the Roks 2 just has a better looking tank system IMO.ROKS-3
Spoiler!
Flammenwerfer 35Spoiler!
Would it be realistic to add flamethrowers to RO2, code wise? Would it require a new class, like in RS?
I know TWI is against it (in Realism mode), but I'd like to see any community made flamers have a reduced speed and stamina. Also, mappers should only put them on the attacking team, as realistically, you don't want to burn down your own defenses.
That said, lets see a Ka-Bar combat knife for the Marines.
Molotov Cocktails. This may be doable combining the code from (smoke) grenades (emitters), and flamethrowers.
I want RO2 to stop sticking to Stalingrad, thus making all excuses about weapons being limited by timescale obsolete.
I want RO2 to stop sticking to Stalingrad, thus making all excuses about weapons being limited by timescale obsolete.
Barashka, Rakowice, Arad, PPS42