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Killing Floor Patch 1052

Maddoxx

Grizzled Veteran
Sep 16, 2011
935
46
Earth
It is better now than in v1051, but still buggy. The only difference in v1052 is that if zed's enemy is not visible, they zed focuses on first visible player ("first" in the player list, not the closest one).
If there are no visible players or current enemy is visible to zed, its behavior is buggy same as in v1051.

Then that
 
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poosh

Grizzled Veteran
Jan 6, 2011
3,389
324
Hey guys,
BestDist doesn't need to be initialized, because the first check we make is (BestEnemy == none). BestEnemy is also not initialized, so that check will always be true the first time through. And the first time through, we set BestDist to something. There's never a time when both BestEnemy != none and BestDist == 0 (unless you are your own BestEnemy...).

Since BestDist > 0 after the first time through (unless... you know...), bNewCloser won't always be false.
You're right. I misread brackets. But anyway, after setting first visible enemy, statement will always fail.

Thanks for bringing that to our attention. In a future update, we're considering removing the visibility conditions for simplicity and only using distance like it was before the objective mode update.
It isn't the only issue. Take a look at this.
 
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mmnicolas

Grizzled Veteran
Apr 7, 2013
371
0
Is there anywhere we can find a list of bugs submitted to Icculus ? If I knew what he was working on I might be less tempted to install Windows on bare metal.

Please tell me this is on the list:

Linux client:
* Horrible performance (have to play on Low settings on a decent computer with a 9600 GT)
* Projectors (flashlights) breaks some floors and walls (so, yea, I can't use flashlights)
* Motion blur makes all melee weapons go transparent after hitting an enemy
* Some weapons are just plain black on higher texture settings (eg. MK23)
* Can't see through scopes with any scope setting other than "Textured"
* Lots of maps are just unplayable, best example is KF-Steamland. (im pretty sure no linux/mac user ever even tried to get thoses event-related achievements)
* I can see Stalkers... in fact at first I thought the Stalkers were Horzine's version of the T-1000, then realized she was supposed to be invisible!

Linux server:
* Get blown up by my own invisible grenade. (BlockingVolumes thing)
 
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Flapjack

Member
Sep 1, 2013
17
0
Having problem that is driving me crazy

Having problem that is driving me crazy

Last couple of days I have had to reinstall my server numerous times but still cant pinpoint the solution. I will add the game log crash report if anyone can help i will be forever grateful. I think it has to do with scrn balance or the kf update but not sue can someone take a look at the file and tell me their opinion on whats wrong and maybe help with a solution.
 

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Dub

Grizzled Veteran
Dec 5, 2011
778
83
Last couple of days I have had to reinstall my server numerous times but still cant pinpoint the solution. I will add the game log crash report if anyone can help i will be forever grateful. I think it has to do with scrn balance or the kf update but not sue can someone take a look at the file and tell me their opinion on whats wrong and maybe help with a solution.
This isn't the place to ask. Go to the support section.
 
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