Hello!
Well it's a long time I was working for my second KF2 Map and I have to stop because finally enter in collegue.
My second map is like a sequel from my first one and is a garage and I in the age when I was developing it, I see and user post an map layout about a high quality destructible cars and I see and say "Whoa, it's cool, I woud like to use it" and I start to create my own based on that he created, but I want too add some features like damage when explode, and the fire spawning when explode did damage after it exploding and collision.
I did make it, but the Splash Damage function in KFDesctrubile Actor dont' work, I put a high Radius Damage value and even I or the Zeds dont receive damage and the Collisor I put in "Blocked All" and all objects pass through it.
Well it's a long time I was working for my second KF2 Map and I have to stop because finally enter in collegue.
My second map is like a sequel from my first one and is a garage and I in the age when I was developing it, I see and user post an map layout about a high quality destructible cars and I see and say "Whoa, it's cool, I woud like to use it" and I start to create my own based on that he created, but I want too add some features like damage when explode, and the fire spawning when explode did damage after it exploding and collision.
I did make it, but the Splash Damage function in KFDesctrubile Actor dont' work, I put a high Radius Damage value and even I or the Zeds dont receive damage and the Collisor I put in "Blocked All" and all objects pass through it.