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Beta Map KF-Weybridge

d2tz

Member
May 7, 2015
16
0
Hi guys, this is my first map that I would say is complete but could still have some bugs and what not so I posted it in the beta forum until I feel it is ready :) The map is based on my local train station in real life and if you play the map and then afterwards google image search "Weybridge station" you can see the resemblance. A lot of people have told me I could get into trouble for making this map, but here in the UK I don't think they're very strict about things like this.

Anyway this is probably what you want to see, the screenshots: http://imgur.com/a/6mFS3

I've been working on the map for nearly a month now, and some people may think that it isn't a lot of work for a month but this is my first time ever making maps in any program. :) Anyway I hope you enjoy my map and feel free to use it on servers and all that cool stuff. I Have only played with 3 people but I feel 4-6 would be the sweet spot. Here is the DL link.

https://mega.co.nz/#!SMYkSY5S!P8qjTtQ3KZpLfcGJxMkpxlX7Smrl7AfamGlBtjvvjQw

If you do test it, please give me feedback :)
Thank you! :)
 
Played solo, and a few things to note.

Probably a missing mesh:
http://i.cubeupload.com/LzCOeF.jpg

I just learned this recently, but make sure to make an inaccessible room and put KFCustomization actors in it. The reason why is because when players spawn in, their character models show where your playerstart actors are if there isn't any KFCustomization actors, which can sometimes block paths.

Also, make sure to add a trader actor for your pods so they animate.
See here how to do it:
https://youtu.be/zqPHJgo6iS0?t=9m8s

Otherwise, very nice map. :)
 
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