I dont know if i was playing on the latest version, it doesnt seem that anyone pointed out any problems with the gate at the center of the map, you can crouch and walk through it and colision is annoying when trying to weld, maybe its the terrain i havent dealt with terrain enough to know o.o.
having the team lock itself in the center made it painfully boring, not to mention from the higher platform you can see them coming from far away to take out any threat.
About spawns, they do give the feeling of them surrounding and drawing closer to u, but not if i try to pick them off with any gun from far, when i do this nothing gets close. scrakes and fleshpounds do not make it to the team when we set up camp in the middle
the item spawns especially the ammo boxes, are in no area of danger and it takes no risk to get to them, paired with walking through a welded gate, i can play with a law and last the whole round with ammo in it because its just so safe to walk around and i know where the zeds come from
the shop locations are no pressure at all, especially camping in the middle its a few steps away when your done.
this map looks very nice but doesnt give the feel that this game was made for, i blame the center its just too safe and should be redesigned to keep players on their wits. Its a good map for just relaxing and shooting things, but i wouldnt reccomend it for people who enjoy the running and gunning and teamwork the game usually demands.
the patriarch was a joke here...
i made this review not to disrespect but because this map had alot of effort put into it for u to just leave it boring (imo) i was playing on normal on a full server of 6, it was feeling like begginer, it was rediculously unfair to the zeds. I can only describe the experince i had as simple and too easy. il be keeping an eye on future works, again i wouldnt have made this post if i didnt care about this maps and your potential as a mapper
and il let you know if i have a better time if i find a server running this on hard or suicidal