• Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

Immersion Overhaul Mutator Information

the bugs i found:
semi auto rifles still dont have bayos;
pistols are still ultra fast;
PPD still uses PPSh animations.

These are all intended ;)

If we get a detachable bayonet system at some point then it will apply to all Rifles. Until then, I *could* setup each class to choose them in the menus again, but the bayonet attachments will have penalties to ironsight sway which you won't be able to just "remove" like in RO1.
 
Last edited:
Upvote 0
What is the damn Problem i installed in manually like the Readme but i got this Problem again after installing 1.12! Game is not subscribed in Workshop.

http://steamcommunity.com/sharedfiles/filedetails/?id=258906602

http://steamcommunity.com/sharedfiles/filedetails/?id=258906629

http://steamcommunity.com/sharedfiles/filedetails/?id=258906654

Yes unfortunately 1.12 does this.

It might be a good idea to revert to 1.11 for now, as Dibbler is spending the day off.
 
Upvote 0
here i wrote the wermacht weapon/role system. please keep in mind that i ll improve it
Spoiler!
 
Upvote 0