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Server how to setup custom maps on server

1. you place the server files of the custom maps in the rogame/cookedpcserver folder

2. in rogame/config/rogame.ini (might be renamed to something like multiplay.ini and configs can even be in a different folder)

you will find a lot of lines like:
Code:
[[B]TE-Apartments[/B] ROUIDataProvider_MapInfo]
MapName=[B]TE-Apartments[/B]
FriendlyName=[B]Apartments[/B]
GameType=[B]ROGame.ROGameInfoTerritorie[/B]s
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Apartments>
Description=Apartments Map
LoadMapMovie=LoadScreen_Apartments
MapTips=TEApartmentsTip1
MapTips=TEApartmentsTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive

for a server really only the first four entries matter

first 2 enter the correct mapname (minus the extension)
3rd field doesnt matter much but just add the map name without te
3rd field set the correct gametype for the map. ROgame.ROGameInfoTerritories for a regular RO TE map, or RSGame.RSGameInfoTerritories for a regular RS TE map.

So for adding a new custom map edit those lines and paste it somewhere at the bottom of your rogame.ini

3.
Take the client version of the files , rename any *.roe extension into *.upk and dump all files on some external file sharing website (with all content in the same folder). Say www.website.com/redirectfiles/ (in there you would find your custom maps, weapons, mutators, art files all dumped in the same location)

4.
Link to those client files through a redirect server
open roengine.ini (should be in the same folder as rogame.ini)

Under
Code:
[IpDrv.HTTPDownload]
RedirectToURL=http://www.website.com/redirectfiles[B]/[/B]
UseCompression=[B]False[/B]

Change everything to what it should be for your redirect, RO2 does not use compression so make sure that is disabled. And remember the last slash for your redirect file. I believe you cannot like to a ftp so make sure you have a http link.

If you cannot find a section called [IpDrv.HTTPDownload] then just copy paste the thing from above at the bottom of your ROEngine.ini
 
Last edited:
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thx i remember me a little, so the entrie for Tula must look something like this:


[TE-TulaOutskirts-V7 ROUIDataProvider_MapInfo]
MapName=TE-TulaOutskirts-V7
FriendlyName=TulaOutskirts-V7
GameType=ROGame.ROGameInfoTerritories
PreviewImageMarkup=<Images:ui_textures.menus.HostGame.ui_hostgame_mapselect_Apartments>
Description=Apartments Map
LoadMapMovie=LoadScreen_Apartments
MapTips=TEApartmentsTip1
MapTips=TEApartmentsTip2
MapType16=ROMT_InfantryOnly
MapType32=ROMT_InfantryOnly
MapType64=ROMT_InfantryOnly
Author=Tripwire Interactive


is that rigt?
 
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