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How to load KFHumanPawn into the game?

Josko

Grizzled Veteran
Nov 2, 2012
107
0
Hi, I have edited KFHumanPawn and want to load it into the game.

I have done this to load the Perks and that works perfectly:


KFGameType(Level.Game).default.LoadedSkills[1] = class'MutAlteredWeaponsPackThree.CustomKFVetSupportSpec';


I'm guessing it will be similar with KFHumanPawn class, but I can't figure it out! D:

Can anyone help?


EDIT:

I solved it.


Solution: http://forums.tripwireinteractive.com/showthread.php?t=51149
 
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