Hi, I have edited KFHumanPawn and want to load it into the game.
I have done this to load the Perks and that works perfectly:
KFGameType(Level.Game).default.LoadedSkills[1] = class'MutAlteredWeaponsPackThree.CustomKFVetSupportSpec';
I'm guessing it will be similar with KFHumanPawn class, but I can't figure it out! D:
Can anyone help?
EDIT:
I solved it.
Solution: http://forums.tripwireinteractive.com/showthread.php?t=51149
I have done this to load the Perks and that works perfectly:
KFGameType(Level.Game).default.LoadedSkills[1] = class'MutAlteredWeaponsPackThree.CustomKFVetSupportSpec';
I'm guessing it will be similar with KFHumanPawn class, but I can't figure it out! D:
Can anyone help?
EDIT:
I solved it.
Solution: http://forums.tripwireinteractive.com/showthread.php?t=51149
Last edited: