I think that it has something to do with the state of the player just before or during his death, or right before the respawn. Like holding the mouse button the moment you're dying, or pressing the mouse button to switch between players while spectating. That kind of stuff.
In my experience it happens when firing from the hip only, maybe you should look into the moment when you exit sprint and attempt to fire.
Happens after the start of every round, you can see it very clearly (or well i can see it) if i switch weapons, then i scroll mouse and have to click TWICE to select another weapon. Which means the first click basically doesn't count as such after every single respawn of mine.
Just because it happens a lot doesn't mean anyone has yet to figure out how to make it happen on command.
Happens offline, so its not a bad ping issue.
We are very aware of it and have seen it happen. It is on the top of my QA list of bugs to get a reliable reproduction for.
It seems to happen when you are in a firefight, you shoot a round and hear it but are killed before it is registered as being fired. The next time you spawn, your first click will misfire.
We are very aware of it and have seen it happen. It is on the top of my QA list of bugs to get a reliable reproduction for.
I can confirm that for me it also seems to be this way.
I've noticed it only tends to happen shorty after coming out of some other "animation" or player state. Such as if I am just coming out of a sprint, pull up my weapon into irons, press left mouse the first time and nothing happens, then press again and start firing. I think its happened a few times coming up from a crouch or after vaulting over an obstacle.
Mainly what I am thinking is has something to do with character animations/player states. I am no expert of course.
I've noticed it only tends to happen shorty after coming out of some other "animation" or player state. Such as if I am just coming out of a sprint, pull up my weapon into irons, press left mouse the first time and nothing happens, then press again and start firing. I think its happened a few times coming up from a crouch or after vaulting over an obstacle.
Mainly what I am thinking is has something to do with character animations/player states. I am no expert of course.