These r just some of my thoughts
-Gorefiend blocks too often, u cant bash stumble it, and when it blocks, the double blades cover all its face, best chance to kill it is either crouch shoot its jaw to decap or go for body shots. but gorfiends have double hp to normal gorefasts...
-Not much to say about albino alphas, they just have more hp now, hence much harder to decap.
Lets discuss about this. Now I certainly can see some of the reasons behind the new stuff, having tougher medium or small zeds will give more reasons to play as swat or headshot classes, they can be more distinct by the perk weapons nature and taking them down needs more skills which is a really good idea. But from current spawning environment, they r just a bit overwhelming and starting to break the game flow(more in hoe), we got bloats squads, husks squads, siren squads, they all got more hitpoints. If we wanna make players to kite more, we should spawn more trash zeds to fill it up not the tougher guys imo.
So If we wanna remain the mechanics of the gorefiends, I would suggest to spawn less of gorefiends, make them rarer to appear, not totally like scs or fps, a bit more than that i think(certainly dont spam them like bloats or husks). Albino alphas tho is a bit tricky, it needs to stay in almost every trash squad in order to buff them and make the game more challenging, so I think reducing the head health a bit(if it equals to gorefast's head hp would be great), but make it more bullet spongy for body shots would make more sense.
What do u guys think?
-Gorefiend blocks too often, u cant bash stumble it, and when it blocks, the double blades cover all its face, best chance to kill it is either crouch shoot its jaw to decap or go for body shots. but gorfiends have double hp to normal gorefasts...
-Not much to say about albino alphas, they just have more hp now, hence much harder to decap.
Lets discuss about this. Now I certainly can see some of the reasons behind the new stuff, having tougher medium or small zeds will give more reasons to play as swat or headshot classes, they can be more distinct by the perk weapons nature and taking them down needs more skills which is a really good idea. But from current spawning environment, they r just a bit overwhelming and starting to break the game flow(more in hoe), we got bloats squads, husks squads, siren squads, they all got more hitpoints. If we wanna make players to kite more, we should spawn more trash zeds to fill it up not the tougher guys imo.
So If we wanna remain the mechanics of the gorefiends, I would suggest to spawn less of gorefiends, make them rarer to appear, not totally like scs or fps, a bit more than that i think(certainly dont spam them like bloats or husks). Albino alphas tho is a bit tricky, it needs to stay in almost every trash squad in order to buff them and make the game more challenging, so I think reducing the head health a bit(if it equals to gorefast's head hp would be great), but make it more bullet spongy for body shots would make more sense.
What do u guys think?