OnCrack said:
it's just not fun that I can run for miles and have no penalty while shooting.
You do have. We can talk about level of it, though. Additionaly, when you're out of stamina you run slower and are much easier target to hit.
OnCrack said:
It's hilarious that I can sprint and zigzag while the enemy unloads a gun on me and stab him with the bayonet and then bandage as if nothing happened.
His fault? For not being able to hit you? I agree, however, that you need to GAIN full speed first instead of running at full speed immediately once pressing shift key (or am I missing something?).
OnCrack said:
On most the maps is just that, a big campfest, behind the little walls on apartments, in the bush on the far left on spartanovka, etc. etc. no tactics no flanking, no suppression fire, it's just aim shoot and get a kill every single shot, first day I thought 'wow I am good at this', but then I realised it was just how the game works. Now every map has just become that.
I disagree. Tactics, flanking, suppression fire - it all IS important. I remember the Nazis (quick explanation for some: Germany at that time was the Third Reich and it was ruled by the Nazis, so I called them as such for simplification) flanked the left side of the church and killed defenders from there (heavy machine gun guy trying to watch that flank included). While trying to attack the Potopova park on the Apartments I keep the enemy suppressed with my DP-28, but couldn't to that forever without support from my side, so they got me in the end. Putting smokes, artillery or just common sense is important. If maps are becoming a big campfest then blame the people who make them such - the players.
OnCrack said:
Killing stuff is too easy that it's not even fun to me anymore, I remember RO where every kill felt like you really achieved something, now it's just counting how many you can kill before they hunt you down.
Your usual kill range, please? I engage in really long ranges when I play as marksman or elite riflemen. If you're good at shooting targets then you can do something similar with bolt action rifle, but you need to be really good in finding targets. I prefer smaller distances (below 200), but sometimes it's nice to switch and do something different.
KarmakazeNZ said:
You may simply get separated from your unit and have to fight your way back to them. It happens.
You can hold your ground and wait for reinforcements to arrive. One of many common mistakes I see when fighting for the capzones is that our guys - who, let's say, have a majority of men in the capzone for the moment - go around in search for the enemy rather than take the capzone for us first and THEN go out to kill the remainder of the enemy. As the effect we keep losing people, so we don't have a majority needed to capture/hold the capzone and then the enemy is reinforced/even more of our guys die, so we are losing the capzone.
That's how I see it. Maybe I am wrong.
KarmakazeNZ said:
There is another thread here where I have a 157m head shot with the DP-28. People act like that that can't be done. I do it and can prove it. What's the problem?
The people. I can place headshots (yes, headshots) up to 250 meters sometimes with the DP-28.
The Beast (nl) said:
This is al caused by the zoomed view, everybody has a sniper now on the small maps. When this is gone the problem is much less.
Maybe the problem lies in the Stalingrad itself if the maps are based on actual locations?