Hey kfers 8D,
So, ive made some search and ive got some experience now to explain my own vision of the fp .
Actually, the FP is ... A kid ! You hurt him, he will run against you , mindlessly, to break your face . But here comes the Anti fp > The xbow ! One shot One kill .
It's like launching a PS3 at the kid . He will stay down and play , quietly .
So, heres my ideas :
We got 2 choice . Turn him to a real beast that all the squad need to focus to take down OR keep it like that but spam his spawning, something like 3 fp at times (wave 7-8) and 4 fp (9-10) at the same times , 30-50 fp spawn by wave .
About the first choice, each perks can have his jobs about the fps :
SS (w/Xbow) / Zerk with chainsaw/katana / Firebug (after the dot ends) > They will stun the fp .
The fp will enrage after taking some dmg and he will stay enraged until everyone died / his killed ! Seriously, it's kiddish to play the "I ve hit , now it's your turn to hit me *run*" =/ . Why would he stop raging cause he hitted you ? T.T
The others perks will bring him down . But the SS will not kill the fp by his own, it would have to fire something like 9-10 xbow's headshot to take him down.
The fp will enrage after taking some dmg and he will stay enraged until everyone died !
He will spawn 1 - 2 times / round that way and will have a large amount of hp to resist 10 xbow hs xD . (A HS resistance could be useful, it can be tweaked).
Lets take an example :
A fp is coming infront . The SS headshot him far away with his Xbow . The fp enrage BUT he is stunned, something like 2 seconds . The zerk come with his chainsaw and spam him . The fp is now perma stun, the others shoot at him and protect the zerk from the other spec coming .
About the zerk, it will take something like 25-30 shot to take down the fp by himself . This way, he will not handle it alone, the others spec will kill him before .
If the fp isn't permastun, he will be perma enraged , there will be no turning back . He will die or the squad will die .
That way, there will be no more "One men killed the fp" and more teamplay / coop
So, ive made some search and ive got some experience now to explain my own vision of the fp .
Actually, the FP is ... A kid ! You hurt him, he will run against you , mindlessly, to break your face . But here comes the Anti fp > The xbow ! One shot One kill .
It's like launching a PS3 at the kid . He will stay down and play , quietly .
So, heres my ideas :
We got 2 choice . Turn him to a real beast that all the squad need to focus to take down OR keep it like that but spam his spawning, something like 3 fp at times (wave 7-8) and 4 fp (9-10) at the same times , 30-50 fp spawn by wave .
About the first choice, each perks can have his jobs about the fps :
SS (w/Xbow) / Zerk with chainsaw/katana / Firebug (after the dot ends) > They will stun the fp .
The fp will enrage after taking some dmg and he will stay enraged until everyone died / his killed ! Seriously, it's kiddish to play the "I ve hit , now it's your turn to hit me *run*" =/ . Why would he stop raging cause he hitted you ? T.T
The others perks will bring him down . But the SS will not kill the fp by his own, it would have to fire something like 9-10 xbow's headshot to take him down.
The fp will enrage after taking some dmg and he will stay enraged until everyone died !
He will spawn 1 - 2 times / round that way and will have a large amount of hp to resist 10 xbow hs xD . (A HS resistance could be useful, it can be tweaked).
Lets take an example :
A fp is coming infront . The SS headshot him far away with his Xbow . The fp enrage BUT he is stunned, something like 2 seconds . The zerk come with his chainsaw and spam him . The fp is now perma stun, the others shoot at him and protect the zerk from the other spec coming .
About the zerk, it will take something like 25-30 shot to take down the fp by himself . This way, he will not handle it alone, the others spec will kill him before .
If the fp isn't permastun, he will be perma enraged , there will be no turning back . He will die or the squad will die .
That way, there will be no more "One men killed the fp" and more teamplay / coop