Hi there,
I'm still working on my map and got a failure drawing the interrior of the first trader. I'm not sure why this happens. I also put a AntiPortalActor behind this wall, but I could still see through the wall. It seems like the brushes (drawn substract) are causing this error, or only maybe causing it.
This is what happens when I look at the wall from the site:
And this is what it looks (without the error) looking directly on the wall:
The Bull's Eyes are static meshes. Anyone got an idea how I could handle this error? Or should I simply draw the windows dark so I could not see through them. This also happens Ingame, but was easier to take a screenshot in the editor without lightning.
I'm still working on my map and got a failure drawing the interrior of the first trader. I'm not sure why this happens. I also put a AntiPortalActor behind this wall, but I could still see through the wall. It seems like the brushes (drawn substract) are causing this error, or only maybe causing it.
This is what happens when I look at the wall from the site:
And this is what it looks (without the error) looking directly on the wall:
The Bull's Eyes are static meshes. Anyone got an idea how I could handle this error? Or should I simply draw the windows dark so I could not see through them. This also happens Ingame, but was easier to take a screenshot in the editor without lightning.