Yesterday I found something terrible: on hard difficulty mode you can have a Scrakes only wave!
We were 3 premade, around level 23, I was a Demo, and 3 random players, on DieSector.
At wave 23, so close to 25 achievement... after 1 hour gaming... we got 167 Scrakes in a "studio flat" space!
How should we face them? One at time is impossible either: you surely would trigger another beside it. Or more probably get a new bunch of Scrakes beside you and an all escape paths...
Also what should I do with Demo, except prevent myself doing anything?
And where to find enough ammo to kill 167 of them?
IMHO, devs exaggerated this time!
There aren't only premade teams of 6 level 25 veteran players on this game! And for them there's hell on earth difficulty!
Let at least hard mode to be balanced for good not premade teams!
Also take examples from Poundemonium wave: they surely aren't all Fleshpounds and Quarter pounds (while QP are way easier than scrakes!). Just most of that mixed wave are "pound" kind of zeds.
Why not something similar for Scrakes wave? Why not just make "most of them" Scrakes, and ALL OF THEM?
Please, rebalance it! It makes me lose wish to try it. Also because it's just random: you could have more or none of such waves..
My gameplay cannot depend SO MUCH from random! It's a GAME OVER wave for me.
Maybe make it like Poundemonium, as before, or just let it be only late waves on Suicidal and waves of Hell on earth difficulties (or just this last one, better).
We were 3 premade, around level 23, I was a Demo, and 3 random players, on DieSector.
At wave 23, so close to 25 achievement... after 1 hour gaming... we got 167 Scrakes in a "studio flat" space!
How should we face them? One at time is impossible either: you surely would trigger another beside it. Or more probably get a new bunch of Scrakes beside you and an all escape paths...
Also what should I do with Demo, except prevent myself doing anything?
And where to find enough ammo to kill 167 of them?
IMHO, devs exaggerated this time!
There aren't only premade teams of 6 level 25 veteran players on this game! And for them there's hell on earth difficulty!
Let at least hard mode to be balanced for good not premade teams!
Also take examples from Poundemonium wave: they surely aren't all Fleshpounds and Quarter pounds (while QP are way easier than scrakes!). Just most of that mixed wave are "pound" kind of zeds.
Why not something similar for Scrakes wave? Why not just make "most of them" Scrakes, and ALL OF THEM?
Please, rebalance it! It makes me lose wish to try it. Also because it's just random: you could have more or none of such waves..
My gameplay cannot depend SO MUCH from random! It's a GAME OVER wave for me.
Maybe make it like Poundemonium, as before, or just let it be only late waves on Suicidal and waves of Hell on earth difficulties (or just this last one, better).