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Don't know if this has ever been pointed out, kind of new here :)

some of the issues were because of lack of sidewalk (making windows appear higher), large objects used for scale (apparently their model streetcar really was that massive), aaand they admitted a door or two may have been scaled up from smaller doors, causing them to look extremely awkward - the art guy said things like weird scaling would be fixed over time
 
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Hey average height was a little smaller back then, give the designers a break.

Except that they look like 10 years old if you pay attention.

Alot of games suffer from this problem and most people don't even notice it until its called out.Their is another thread about this showing screens from other first person shooters displaying this problem even bf3.

Except that those bf3 shots were also debunked in the next two posts.
 
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This is part of the leveling system. We've all heard that as you progress, you will look more rugged. This includes hitting puberty, getting pimples, some peach fuzz on your upper lip, cracking voice, hair in new places and so on, all the way into adulthood. We will be able to identify the Commander by just looking for a grown up.


I bet when we become so pro, guns will become lame like in RO1 and we will resort to having melee matches in a recreated fullmj or april showers map with creaky old men fighting with canes.
 
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