Hi everyone,
I was wondering: is there's a way to use detail textures with DirectX 9?
The default textures looks blurry, and detail textures adds a lot more detail making the game more enjoyable, in my opinion.
The main problem is, since detail textures are available in OpenGL, I'm having serious fps drops if I play the game with OpenGL API (even 30 fps in some cases).
I can run the game maxed out, 8x AA, at 1280x1024 (and double monitor too at 2560x1024) with DirectX 9 and absolutely NO fps drops, being constantly above 120 fps.
I'll post my PC specs, just in case:
- Intel Core 2 Quad Q9450 @ 2.66Ghz (2667Mhz) Quad Core Processor overclocked at 3.20Ghz (3199.8Mhz) emulating Core 2 Quad QX9770;
- Asus Rampage Formula X48 Socket LGA 775 Motherboard;
- XFX ATi Radeon HD 5870 1024MB GDDR5 Video Card;
- OCZ Gold Edition 4GB (2x2GB) + OCZ Reaper 2GB (1x2GB) DDR2 @ 1066Mhz Dual Channel RAM (6GB overall);
- Asus RoG Supreme FX II Audio Card;
- Zalman CNPS9700-LED CPU Cooler;
- Corsair CS650M 650w Modular ATX 2.3V 80 Plus Gold Power Supply Unit;
- Western Digital WD-AV-GP Sata II 3GB/s 500GB 7200 RPM 3,5" Buffer 16MB Hard Disk Drive (80GB partition for OS and 385GB partition for programs);
- Maxtor Storm 3320613AS Sata II 3GB/s 320GB Secondary Hard Disk Drive;
- LaCinema Sata II 3GB/s 1TB External USB Hard Disk Drive;
- ViewSonic VE710s 1280x1024 @ 85Hz LCD Monitor (Primary);
- ViewSonic VE710s 1280x1024 @ 85Hz LCD Monitor (Secondary);
- Logitech G15 v1 Gaming Keyboard;
- Kraun KR.MD OptiMouse SoftTouch 800 DPI Mouse;
- Trust GXT 10 Gaming Headset;
- Windows 7 Ultimate 64 bit Operating System.
Drivers are all up to date.
Thanks in advance for your help.
P.S.: Could be my AMD video card that can't handle the OpenGL API properly?
I was wondering: is there's a way to use detail textures with DirectX 9?
The default textures looks blurry, and detail textures adds a lot more detail making the game more enjoyable, in my opinion.
The main problem is, since detail textures are available in OpenGL, I'm having serious fps drops if I play the game with OpenGL API (even 30 fps in some cases).
I can run the game maxed out, 8x AA, at 1280x1024 (and double monitor too at 2560x1024) with DirectX 9 and absolutely NO fps drops, being constantly above 120 fps.
I'll post my PC specs, just in case:
- Intel Core 2 Quad Q9450 @ 2.66Ghz (2667Mhz) Quad Core Processor overclocked at 3.20Ghz (3199.8Mhz) emulating Core 2 Quad QX9770;
- Asus Rampage Formula X48 Socket LGA 775 Motherboard;
- XFX ATi Radeon HD 5870 1024MB GDDR5 Video Card;
- OCZ Gold Edition 4GB (2x2GB) + OCZ Reaper 2GB (1x2GB) DDR2 @ 1066Mhz Dual Channel RAM (6GB overall);
- Asus RoG Supreme FX II Audio Card;
- Zalman CNPS9700-LED CPU Cooler;
- Corsair CS650M 650w Modular ATX 2.3V 80 Plus Gold Power Supply Unit;
- Western Digital WD-AV-GP Sata II 3GB/s 500GB 7200 RPM 3,5" Buffer 16MB Hard Disk Drive (80GB partition for OS and 385GB partition for programs);
- Maxtor Storm 3320613AS Sata II 3GB/s 320GB Secondary Hard Disk Drive;
- LaCinema Sata II 3GB/s 1TB External USB Hard Disk Drive;
- ViewSonic VE710s 1280x1024 @ 85Hz LCD Monitor (Primary);
- ViewSonic VE710s 1280x1024 @ 85Hz LCD Monitor (Secondary);
- Logitech G15 v1 Gaming Keyboard;
- Kraun KR.MD OptiMouse SoftTouch 800 DPI Mouse;
- Trust GXT 10 Gaming Headset;
- Windows 7 Ultimate 64 bit Operating System.
Drivers are all up to date.
Thanks in advance for your help.
P.S.: Could be my AMD video card that can't handle the OpenGL API properly?