The problem is the number of entities. 50 players alone would be no problem.
The 500+ zombies are the trouble makers; since the last patch they increased their numbers significantly, which leads to many server getting overloaded, when they dont adjust the number of player slots to lower numbers.
Very low server fps = all bets are off.
The 500+ zombies are the trouble makers; since the last patch they increased their numbers significantly, which leads to many server getting overloaded, when they dont adjust the number of player slots to lower numbers.
Very low server fps = all bets are off.
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