Darkest Hour November Update Pt 1

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Ermac

FNG / Fresh Meat
Jul 19, 2007
591
106
0
Amazing update, I especially like the springfield, it looks almost exactly like the one I've fired except I didn't have a scope.
 

Aeneas2020

FNG / Fresh Meat
Aug 23, 2006
1,016
1
0
lol tough crowd with that last comment seeing as ur posting on the RO forums....and i'm sure Worluk is a harsh master but CC is lookin pretty awesome coz of it. Anyway back on topic the next update will have some exciting news (not a release date but something that will mean more people cn play)
 

Sava

FNG / Fresh Meat
Nov 17, 2007
94
6
0
lol tough crowd with that last comment seeing as ur posting on the RO forums....and i'm sure Worluk is a harsh master but CC is lookin pretty awesome coz of it. Anyway back on topic the next update will have some exciting news (not a release date but something that will mean more people cn play)
More testers? Ah man this thing looks great. Can't wait to try it. As far as release dates with mods are concerned, after the fiasco (or rather continuing fiasco with INS), I personally prefer release dates not be even posted unless the thing is on the verge of being uploaded to the servers :D. Anyway best of luck guys, your doing one hell of a job.
 

Aeneas2020

FNG / Fresh Meat
Aug 23, 2006
1,016
1
0
part 2 is coming at the end of this month...as in the very last day, or if maximum slippage occurs the start of nextweek in which case i'll have egg on my face for saying it wud be nov update pt 2 :S
 

[FERGIE]

FNG / Fresh Meat
May 29, 2006
431
0
0
United Kingdom
Haven't been playing RO for a while, but I can assure you that as soon as this mod is released I will be playing this non-stop! Just looking at those screenshots is orgasmic!
 

BL4Z3>FAS>

FNG / Fresh Meat
Dec 13, 2005
199
11
0
this does look great , the map looks so big , I wonder what fps it will give ,....allready on some maps like rakowice my fps is in the teens , have they found a way to make incredibly large & detailed maps without the fps hit?
 

Aeneas2020

FNG / Fresh Meat
Aug 23, 2006
1,016
1
0
I'm not going to lie to people so yes our large maps can be heavy on the FPS however we are currently working on optimisation. However part of our plan is to make DH accessible to all players so for those of you who struggle on the larger maps we will be releasing a range of mid size (St Mere Eglise for example) and small (brecourt) maps. However clearly if you can only just barely run RO running DH will probably be a problem.
 

McVittees_TAW

FNG / Fresh Meat
Aug 23, 2007
9
0
0
London
www.taw.net
I'm not going to lie to people so yes our large maps can be heavy on the FPS however we are currently working on optimisation. However part of our plan is to make DH accessible to all players so for those of you who struggle on the larger maps we will be releasing a range of mid size (St Mere Eglise for example) and small (brecourt) maps. However clearly if you can only just barely run RO running DH will probably be a problem.

I'm looking forward to some maps that push RO a bit. I know one of the great things about RO is the way people with older computers can enjoy it, but at the same time if you've got a more recent system you can't help wish someone would let RO stretch its legs but pushing the boundries a bit.