Good:
- Graphics is very nice
- Create spawn for your squad is nice feature
- Squad system is better than in RO games
- Firefights are nice (as in all RO games)
Bad:
- Sound is very strange - man running in a jungle should produce a lot of sound. I hear nothing except light footsteps. Helicopter sound is also strange: I hear a heli sound very close to myself, but i dont see heli. Suddenly, helicopter sound is muted.
- Crouching animation is very strange - when I stand up my weapon jumps up quite high
- Proning is very strange - when I try to prone somewhere my body is dancing on the floor and sometimes starts dragging somewhere.
- The feeling of the game is like I play single player zombie survival shooter game instead of war game.
- Same problem as in all red orchestra game - the game is not friendly to squads. Squad tunnel helps only a bit. There is absolutely no reasons to be in squad and play in squad.
- Single person can't do anything in game except pointlessly killing some enemies. So the game is mostly deathmatch game.
- Game is lacking medic class to revive friendlies - this will help people to play in squads and this will help people to stick together. For example if you 500 meters away from your spawn with 3 teammates - if 2 of them dies and you kill the rest of enemies - if you want to play again with teammates - its better to suicide and respawn.
- No any death penalty makes people run on machine guns same as in RO games. Its not scary to respawn.
- Map design looks good but gameplay is very bad - most of your firefights happens on ~25 meters. In RO1 I was killing running enemies 1.5km away from me. Was really fun. (In darkest hour mod)
- Some bunkers has also problems in design - its not possible to rest a weapon on edge of a bunker, sometimes not possible to run inside a bunker. So its easier to exit from bunker and lay over it or nearby.
- Weapon sway when laying on the ground is too high
I expected something similar to Squad game which feels much better.
- Graphics is very nice
- Create spawn for your squad is nice feature
- Squad system is better than in RO games
- Firefights are nice (as in all RO games)
Bad:
- Sound is very strange - man running in a jungle should produce a lot of sound. I hear nothing except light footsteps. Helicopter sound is also strange: I hear a heli sound very close to myself, but i dont see heli. Suddenly, helicopter sound is muted.
- Crouching animation is very strange - when I stand up my weapon jumps up quite high
- Proning is very strange - when I try to prone somewhere my body is dancing on the floor and sometimes starts dragging somewhere.
- The feeling of the game is like I play single player zombie survival shooter game instead of war game.
- Same problem as in all red orchestra game - the game is not friendly to squads. Squad tunnel helps only a bit. There is absolutely no reasons to be in squad and play in squad.
- Single person can't do anything in game except pointlessly killing some enemies. So the game is mostly deathmatch game.
- Game is lacking medic class to revive friendlies - this will help people to play in squads and this will help people to stick together. For example if you 500 meters away from your spawn with 3 teammates - if 2 of them dies and you kill the rest of enemies - if you want to play again with teammates - its better to suicide and respawn.
- No any death penalty makes people run on machine guns same as in RO games. Its not scary to respawn.
- Map design looks good but gameplay is very bad - most of your firefights happens on ~25 meters. In RO1 I was killing running enemies 1.5km away from me. Was really fun. (In darkest hour mod)
- Some bunkers has also problems in design - its not possible to rest a weapon on edge of a bunker, sometimes not possible to run inside a bunker. So its easier to exit from bunker and lay over it or nearby.
- Weapon sway when laying on the ground is too high
I expected something similar to Squad game which feels much better.