I made a very basic map in KF2 SDK but whenever I load the map in-game it crashes.
PlayerStarts, paths and spawns are set.
Here is my log:
PlayerStarts, paths and spawns are set.
Here is my log:
Code:
Log: Log file open, 05/01/15 19:00:33
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log: ... running in INSTALLED mode
DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
Init: Version: 10897
Init: Epic Internal: 0
Init: Compiled (64-bit): Apr 28 2015 17:57:15
Init: Changelist: 1532151
Init: Command line:
Init: Base directory: F:\Spiele\steamapps\common\killingfloor2\Binaries\Win64\
[0000.23] Init: Computer: KILIAN-PC
[0000.23] Init: User: Kilian
[0000.23] Init: CPU Page size=4096, Processors=8
[0000.23] Init: High frequency timer resolution =3.420552 MHz
[0000.23] Init: Memory total: Physical=15.9GB (16GB approx) Pagefile=31.9GB Virtual=131072.0GB
[0000.32] Log: Steam Client API initialized 1
[0000.32] Log: Automatically setting Steam query port to 27015 (server port is 7777)
[0000.32] Log: Automatically setting Steam port to 20560 (server port is 7777)
[0000.43] Log: Steam Game Server API initialized 1
[0000.43] DevOnline: appSteamInit: Steam Game Server UID: 0
[0000.43] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[0000.43] Init: Object subsystem initialized
[0000.46] Log: CachePaths() took 0.03 Seconds
[0000.46] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
[0000.48] Log: Unknown GPU : Nii 0x13c0
[0000.48] Log: Adapater : NVIDIA GeForce GTX 980
[0000.48] Log: Vendor : Nii
[0000.48] Log: DeviceId : 5056
[0000.48] Log: SubSysId : 696268866
[0000.48] Log: Revision : 161
[0000.48] Log: DedicatedVideoMemory : 3978 MiB
[0000.48] Log: DedicatedSystemMemory : 0 MiB
[0000.48] Log: SharedSystemMemory : 8164 MiB
[0000.48] Log: DisplayCount : 2
[0000.48] Log: "\\.\DISPLAY1" : { "x" : 1920, "y" : 0, "width" : 1920, "height" : 1080 }
[0000.48] Log: "\\.\DISPLAY2" : { "x" : 0, "y" : 0, "width" : 1920, "height" : 1080 }
[0000.48] Log: [AppCompat] Machine detected compatibility level: Composite: 4. CPU: 5. GPU: 3.
[0000.48] Log: [AppCompat] Previous detected compatibility level: Composite: 4. CPU: 5. GPU: 3.
[0000.49] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 980
[0000.49] Log: Adapter has 3978MB of dedicated video memory, 0MB of dedicated system memory, and 8164MB of shared system memory
[0000.49] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
[0000.49] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 256MB of shared system memory
[0000.54] Log: Shader platform (RHI): PC-D3D-SM5
[0001.02] Log: [ThreadAffinity] Number of hardware threads is 8. Setting thread affinity for game and render threads to share L2 cache
[0004.51] Log: 83017 objects as part of root set at end of initial load.
[0004.51] Log: 0 out of 0 bytes used by permanent object pool.
[0004.51] Log: Initializing Engine...
[0004.52] Log: Checking to see if current resolution is supported ....OK
[0004.54] Log: Loaded 1 ETQ templates
[0004.54] Log: Loaded 0 behavior tree templates
[0004.55] Log: Wwise(R) SDK Version 2013.2.7 Build 4856. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
[0004.86] Log: Detected 1 GPUs for rendering
[0005.68] Log: [ThreadAffinity] Number of hardware threads is 8. Setting thread affinity for game and render threads to share L2 cache
[0005.69] Log: Initializing Steamworks
[0005.70] Log: Logged in as 'Shodan'
[0005.73] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
[0005.73] Warning: Warning, Failed to find object 'Class None.'
[0005.73] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
[0005.73] Warning: Warning, Failed to find object 'Class None.'
[0005.81] Log: LoadMap: KFMainMenu?Name=Player?Team=255
[0005.98] Log: Game class is 'KFGameInfo_Entry'
[0006.01] Log: Bringing World kfmainmenu.TheWorld up for play (0) at 2015.05.01-19.00.39
[0006.01] ScriptLog: Gameplay events will not be recorded.
[0006.01] Log: Bringing up level for play took: 0.022933
[0006.01] ScriptLog: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[0006.09] Log: ########### Finished loading level: 0.283476 seconds
[0006.09] Log: KF2 VERSION 1007
[0006.09] Log: Initializing Engine Completed
[0006.83] Log: >>>>>>>>>>>>>> Initial startup: 6.83s <<<<<<<<<<<<<<<
[0006.94] Warning: Warning, Failed to load 'Font None.Times New Roman': Failed to find object 'Font None.Times New Roman'
[0007.01] Warning: Warning, Failed to load 'Font None.TeX Gyre Adventor': Failed to find object 'Font None.TeX Gyre Adventor'
[0007.06] Warning: Warning, Failed to load 'Font None.Times New Roman': Failed to find object 'Font None.Times New Roman'
[0017.15] Log: LoadMap: KF-Khan-Testing_v1?Name=Player?Team=255?Difficulty=0.0000?GameLength=2
[0017.15] Log: --- LOADING MOVIE START ---
[0017.26] Critical: appError called: Can't bind to native class UnrealEd.GroupActor
[0017.26] Critical: Windows GetLastError: Der Vorgang wurde erfolgreich beendet. (0)
[0018.14] Log: === Critical error: ===
Can't bind to native class UnrealEd.GroupActor
Address = 0x5bac43c8 (filename not found) [in C:\Windows\system32\KERNELBASE.dll]
Address = 0x31eaa915 (filename not found) [in F:\Spiele\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x31e6ae0b (filename not found) [in F:\Spiele\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x31e2e2f9 (filename not found) [in F:\Spiele\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x31e633dc (filename not found) [in F:\Spiele\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x31e637e8 (filename not found) [in F:\Spiele\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x31e63945 (filename not found) [in F:\Spiele\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x31e623a8 (filename not found) [in F:\Spiele\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x31e63ba0 (filename not found) [in F:\Spiele\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x31ea680c (filename not found) [in F:\Spiele\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x3227b925 (filename not found) [in F:\Spiele\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x32272efa (filename not found) [in F:\Spiele\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x32b64c35 (filename not found) [in F:\Spiele\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x3226c413 (filename not found) [in F:\Spiele\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x32ac82f2 (filename not found) [in F:\Spiele\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x32acde1c (filename not found) [in F:\Spiele\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x32acde6a (filename not found) [in F:\Spiele\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x32acdf21 (filename not found) [in F:\Spiele\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x3308caa7 (filename not found) [in F:\Spiele\steamapps\common\killingfloor2\Binaries\Win64\KFGame.exe]
Address = 0x5de415dd (filename not found) [in C:\Windows\system32\KERNEL32.DLL]
Address = 0x5e6e43d1 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
Address = 0x5e6e43d1 (filename not found) [in C:\Windows\SYSTEM32\ntdll.dll]
[0018.14] Exit: Executing UObject::StaticShutdownAfterError
[0018.14] Exit: Executing UWindowsClient::ShutdownAfterError
[0018.16] Exit: Executing UWindowsClient::ShutdownAfterError
[0018.16] Exit: UXAudio2Device::ShutdownAfterError
[0018.16] Exit: UAkAudioDevice::ShutdownAfterError
[0018.19] Log: Shutting down FaceFX...
[0018.19] Log: FaceFX shutdown.
[0018.19] Log: appRequestExit(1)