When your character is crouched you can't fall off ledges. This can be used to get as close to an edge as possible or to move along a ledge without any danger of falling down. So far so good.
But if your character is forced to crouch (e.g. because he's in a low vent-shaft) he can't drop down either as the crouching keeps him from falling down! So he is forever stuck in the vent for no reason at all.
I realize this is not a problem in most maps, but when it does occur it's irritating.
Here is my suggestion: Can we make holding the jump-key override this ledge-clinging behavior? The natural intuition, at least for me, is to hit jump when I get stuck somewhere. Naturally, in environments that are so low that your character is forced to keep crouching he can't jump, but it's what I do intuitively anyways. I think it would be good if this would actually help then and allow me to drop down.
I can't see how this would get anyone in trouble or hamper someone's possibilities of movement so it would be nice if this could be implemented sometime down the road.
But if your character is forced to crouch (e.g. because he's in a low vent-shaft) he can't drop down either as the crouching keeps him from falling down! So he is forever stuck in the vent for no reason at all.
I realize this is not a problem in most maps, but when it does occur it's irritating.
Here is my suggestion: Can we make holding the jump-key override this ledge-clinging behavior? The natural intuition, at least for me, is to hit jump when I get stuck somewhere. Naturally, in environments that are so low that your character is forced to keep crouching he can't jump, but it's what I do intuitively anyways. I think it would be good if this would actually help then and allow me to drop down.
I can't see how this would get anyone in trouble or hamper someone's possibilities of movement so it would be nice if this could be implemented sometime down the road.