The title says it all.
Biggest reason for me usually playing Realism is the forced zoom in Classic. It is horrible in close quarters and we have plenty of those in RO2 (and the answer to the problem is not to make new open maps since forced zoom is still horrible in close quarters like in Apartments which is played veeery much). You can also turn it off completely, but that's not very useful in longer distances.
There already is "unrealistic robocop" zoom in Classic, it is just much worse than in Realism due to uncontrollability. What's the point of making it forced?
My point of view is pretty clear. Controlled zoom in Classic, please. There must be people for the forced zoom since it was implemented, but why?
Biggest reason for me usually playing Realism is the forced zoom in Classic. It is horrible in close quarters and we have plenty of those in RO2 (and the answer to the problem is not to make new open maps since forced zoom is still horrible in close quarters like in Apartments which is played veeery much). You can also turn it off completely, but that's not very useful in longer distances.
There already is "unrealistic robocop" zoom in Classic, it is just much worse than in Realism due to uncontrollability. What's the point of making it forced?
My point of view is pretty clear. Controlled zoom in Classic, please. There must be people for the forced zoom since it was implemented, but why?