I am getting this error mess. I can play RO but can not get into configuration-When I try I get this mess. This all started when I tired to switch the graphic engine rendering I think from 3-d to 3d9 - Please Help!!!
Build RedOrchestra_Build_[2005-11-27_10.48]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 2616 MHz with 2047MB RAM
Video: NVIDIA GeForce 7800 GTX (6371)
General protection fault!
History: UD3D9RenderDevice::Exec <- UViewport::Exec <- UWindowsViewport::Exec <- APlayerController::execConsoleCommand <- (ROTab_DetailSettings Package.ROTab_DetailSettings @ Function GUI2K4.UT2K4Tab_DetailSettings.MapMultiSampleModes : 007E) <- UObject:rocessEvent <- (ROGUIRoleSelection Package.ROGUIRoleSelection, Function ROInterface.ROGUIRoleSelection.InternalOnClick) <- UObject:rocessDelegate <- UGUIComponent::MouseReleased <- (GUIButton Package.GUIButton) <- UGUIController::MouseReleased <- UGUIController::NativeKeyEvent::LeftMouseClick <- UGUIController::NativeKeyEvent <- UInteractionMaster::MasterProcessKeyEvent <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level Ogeldow: Poland, 12th August 1944 <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 0012FF18 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free
Build RedOrchestra_Build_[2005-11-27_10.48]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD Unknown processor @ 2616 MHz with 2047MB RAM
Video: NVIDIA GeForce 7800 GTX (6371)
General protection fault!
History: UD3D9RenderDevice::Exec <- UViewport::Exec <- UWindowsViewport::Exec <- APlayerController::execConsoleCommand <- (ROTab_DetailSettings Package.ROTab_DetailSettings @ Function GUI2K4.UT2K4Tab_DetailSettings.MapMultiSampleModes : 007E) <- UObject:rocessEvent <- (ROGUIRoleSelection Package.ROGUIRoleSelection, Function ROInterface.ROGUIRoleSelection.InternalOnClick) <- UObject:rocessDelegate <- UGUIComponent::MouseReleased <- (GUIButton Package.GUIButton) <- UGUIController::MouseReleased <- UGUIController::NativeKeyEvent::LeftMouseClick <- UGUIController::NativeKeyEvent <- UInteractionMaster::MasterProcessKeyEvent <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=3) <- TickLevel <- UGameEngine::Tick <- Level Ogeldow: Poland, 12th August 1944 <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 0012FF18 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free