Basically i want to collect all Squad/Team related Ideas in this Thread, as long as they are brought forward with thought and mature language. The Goal is a realistic Way of implementing Squads/Teams and the Commander Functions necessary, without debalancing the whole Game. This might make it necessary with some Ideas to change existing Maps to make it work.
What i like to know from someone in the Know, is how Bots get assigned to Squads/Teams in Ostfront (they form up Squads/Teams if enough are present).
So now we go down and seperate different Types of Squads/Teams, since there are several approaches to implementing them, i will sumarize them shortly:
-Squads/Teams based on Realistic Fireteams: Basically the Fireteams are preset by the Map Designer and are made up in historic Fashion, depending upon Weapon Selection (MG/Gruppenf
What i like to know from someone in the Know, is how Bots get assigned to Squads/Teams in Ostfront (they form up Squads/Teams if enough are present).
So now we go down and seperate different Types of Squads/Teams, since there are several approaches to implementing them, i will sumarize them shortly:
-Squads/Teams based on Realistic Fireteams: Basically the Fireteams are preset by the Map Designer and are made up in historic Fashion, depending upon Weapon Selection (MG/Gruppenf
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